Doom Eternal-2

New Doom Eternal gameplay footage surfaces, showing a brand new map

At GDC 2019, Bethesda and id Software showcased a new gameplay demo for Doom Eternal. This new gameplay demo shows off a brand new map that we’ve never seen before, and I’m pretty sure that all Doom Eternal fans will find it cool.

Set to an all-new pulse pounding soundtrack composed by Mick Gordon, players will fight across dimensions as they slay new and classic demons with powerful new weapons and abilities.

Doom Eternal promises to bring the ultimate combination of speed and power with the next leap in push-forward, first-person combat. The game will be powered by id Tech 7 Engine and promises to feature levels/places we have never been before in a Doom game, 10X times higher geometric detail than its predecessor, as well as greater texture fidelity than id Software has ever put on screen.

From what we know so far, DOOM Eternal will not feature a SnapMap Editor though it will support the Vulkan API. The game will also be playable at QuakeCon 2019.

Enjoy (the new gameplay footage starts at 40:33)!

14 thoughts on “New Doom Eternal gameplay footage surfaces, showing a brand new map”

  1. Is it just me or is this game slower than the original? I can’t really put my finger on it, but the game just doesn’t seem as fun as the original either. Maybe it’s the speed? Did they slow it down for controller users or something???
    The visuals don’t seem as crisp either…

      1. I went back and watched some Doom footage again. Definitely still looks slower to me.
        Maybe it’s the motion blur that’s toned down? But I dunno…looks labored this time whatever it is. I really think they slowed it down to soothe the masses.

    1. It’s not that it’s slower. The stupid grappling hook actually stops movement for a second. So it seems slower.

      Yes. They definitely dumbed it down for the kiddies.

    2. nope. Even monsters react faster, its just smoother due to being played with a controller.

      1. lol no try again. The demons are definitely stupider in this game and the game is definitely slower. Watch the E3 footage again. He literally pauses for 5 seconds or so at a time, over and over, and the grappling hook flat out stops the flow of gameplay every time it’s used because there’s a delay. Watch it more closely.

    3. It’s a much slower than last year preview. Probably because of Google Stadia. Game streaming don’t work very well with fast games.

      1. Google Stadia have 200ms input lag – 2x more than average game on consoles. You don’t want play “fast game” with 200ms input lag

  2. Fist of all google skatia is trash and should be banned from existence. I dont want to see a future that i can no longer play games when i want and i have to connect to some streaming company to play them. Also if i cant mod them, i want to use mods. I mean look at this game look at the level design, its ridiculously hardcore old school boomer shooter fps, just imagine what kinda maps you would be able to make if they gave you mod tools. Huge awesome wads.

    Also this soyfaced dude memes are bad and he should feel bad.

    1. Well no. It’s not trash, functionally. It’s actually amazing.

      Conceptually yes it’s trash and shouldn’t be allowed ever.

  3. Under “Id Tech 7 Improvements”
    37:55
    “We REMOVED MEGATEXTURE and went to a texture streaming solution instead”

    Woah – they finally came to their senses!
    P.S. This whole presentation is from a month ago and I remember seeing the gameplay then, but not the presentation itself. Strange.

  4. As the DSOgaming community, I think we should all start a petition for ID to make this game an Epic Store exclusive.

    Right guys ?

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