Metal Gear Solid 2 feature

Metal Gear Solid 2 Bridge Intro scene recreated in Unreal Engine 4 with Ray Tracing

Last year, we shared a remake of the intro sequence from Metal Gear Solid in Unreal Engine 4. And today, Erasmus Brosdau shared another video showing a part from the Metal Gear Solid 2 intro in Unreal Engine 4.

Unfortunately, there isn’t any YouTube link at the moment, meaning that you’ll have to put up with its Twitter version. I personally hate sharing Twitter videos, however, this is something you really need to see.

Erasmus Brosdau, who is Creative Lead & Art Director at AMD, has used the latest version of Unreal Engine 4. Not only that, but Brosdau also took advantage of real-time ray tracing. And to be honest, the results are truly astounding.

This remake looks absolutely phenomenal, especially when the camera pans down and shows the street. The car headlights and the reflections are simply glorious, and showcase why we need ray tracing in pretty much every game.

This video is so good that even Hideo Kojima himself re-tweeted. Now I know that Konami does not plan to remake Metal Gear Solid 2 in the FOX Engine. However, imagine the potential of such a remake. Seriously, a pack with the remakes of the first MGS games would be one of the best things ever conceived.

But anyway, enjoy the video and stay tuned for more!