Here is the first Tomb Raider game running at 60fps with Ambient Occlusion and modern-day effects

Game development company, realtech VR, is currently working on an unofficial remake for the first Tomb Raider game. While we don’t know whether this remake will ever see the light of day, realtech VR released a video showing it running on the PC.

This remake of Tomb Raider uses OpenGL 4.5 and takes advantage of SSAO (for its ambient occlusion solution), bloom post process effects, supports anti-aliasing, and is running at 60fps (the original game was locked at 30fps). And while the bloom effects have been exaggerated a bit, the team claimed that it will fix them (Lara glowing for example).

Realtech VR claims that this video is a proof of concept (in order to spark interest) and that it wishes to release this remake on Windows 7 and Windows 10.

Realtech VR also has plans for a Tomb Raider 2 remake.

It’s worth noting that this video was uploaded on April 1st. And while there is a possibility that this is an April’s Fools joke, realtech VR has been replying to a lot of comments these past couple days, suggesting that this is a real thing.

Anyway, it remains to be seen whether Square Enix will be impressed by this video in order to let realtech VR develop possible remakes of Tomb Raider 1 and 2.

Enjoy the video!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email