Jaw Drop Games has released a new dev diary for its dinosaur co-op horror game, Deathground. This trailer gives us our first look at the Utahraptors (which will feature feathers, hooray). It also shows the Compsognathus, as well as the T-Rex.
The game will have strong and smart dinosaurs that chase you and affect your choices. You will need to move carefully through dangerous places and avoid these deadly animals to finish important missions.
Deathground promises to have exciting gameplay with stealth, fighting, and teamwork. Players can use many different weapons and tools. The maps change each time you play, and the goals are different too, making every game feel new and fun.
Deathground will also offer solo play. This means that you can enter at your own risk, and you’ll have to attempt to escape and survive alone.
Sadly, this appears to be a multiplayer-focused game. Yes, there will be a solo mode. However, this won’t be a story-driven game. This is kind of a bummer as I’m not a fan of these games. But hey, it is what it is.
The Steam Early Access will come with 5 maps and different environments, 4 playable characters, and 3 dinosaur species. Over the Early Access period, the team will be adding new content to it.
So, make sure to temper your expectations. This won’t be able to compete with Jurassic Park Survival. Well, that is if it ever comes out.
Deathground will be powered by Unreal Engine 5, and it will hit Steam Early Access in Q3 2025.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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