Assassin’s Creed: Syndicate Looks Worse Than Unity – Lacks Cloud Shadows, Features Less Crowd

YouTube’s ‘Candyland’ has released a video, showing some of the graphical differences between Assassin’s Creed: Unity and Assassin’s Creed: Syndicate. Unity was criticized for its framerate issues and really high requirements and in order to improve things in Syndicate, Ubisoft decided to remove/reduce a number of effects.

First of all, it’s obvious from the start of the video that Syndicate lacks the cloud shadows that were present in Unity. This effect was completely removed from Syndicate.

Syndicate – while reported to be running better than Unity – features less crowded places. The game’s population density has been severely decreased compared to Unity.

NPCs also appear to be less detailed, though it’s pretty hard comparing two games that feature completely different NPCs.

Syndicate also appears to have less walkable interiors.

Enjoy the comparison video!

Assassin's Creed – Syndicate vs. Unity Graphics Comparison [FullHD][60fps]