Epic Games has licensed Unreal Engine 4 to NCSOFT through a long-term deal that grants the renowned publisher and developer of massively multiplayer online (MMO) games to utilize Epic’s groundbreaking technology and tools for upcoming projects. NCSOFT secured its license through Epic Games Korea and is the first Korean studio to license Unreal Engine 4. Continue reading NCSOFT Licenses Unreal Engine 4 For Future Projects→
Epic Games announced the hiring of Laura Fryer as general manager of its new Seattle studio, which is currently focused on engineering efforts for the company’s award-winning Unreal Engine 4 (UE4) technology. Fryer brings more than 17 years of industry experience to Epic, where she will manage Epic Games in Seattle and direct its strategic goals. Continue reading Epic Games Enlists Laura Fryer to Lead Seattle Studio That Is Focused On Unreal Engine 4 Games→
Epic Games has released the SIGGRAPH 2012 tech presentation of Unreal Engine 4 and as you may have guessed, this presentation includes some new screenshots from Epic’s next-generation engine. Below, you can find screenshots that showcase Interactive Indirect Illumination and Ambient Occlusion Using Voxel Cone Tracing, Voxel Lighting, Area Light Specular, IB Lens Flares, Reflections, Shadows that receive Translucency, Volumetric direct and indirect lighting, and one million particles on screen. In addition, the presentation claims that the Elemental Tech Demo was running on a single GTX680 at 1080p with 30fps (and not 60fps as we were told back in E3). Enjoy! Continue reading Unreal Engine 4 – New Screenshots From SIGGRAPH 2012→
I seriously didn’t expect to be writting such an editorial piece… again. You see, when Epic Games announced that they were developing a PC game, we were delighted. Like little kids, we imagined a new Unreal Tournament game or a triple-A FPS/third person title that would push the graphical boundaries. In fact, after both Unreal Engine 4’s and Unreal Engine 3’s demonstration, we’d expecting for something mind-blowing. A Blade Runner game, powered by Unreal Engine 4? Who would say no to that? Fast forward a couple of months and here we are today, with Epic Games finally revealing the game that will be coming exclusively on the PC. Continue reading How Epic Games has managed to slip the chance of getting PC gaming back to their side→
After Cevat Yerli’s statements, it’s time for Epic to heat things up. Instead of bashing the other engines though, Mark Rein, Vice President and Co-Founder of Epic Games, concentrated on their own engine and claimed it to be their best engine yet. Not only that, but Rein re-confirmed that the engine will scale down on all other devices and stated that it will be ‘rocking up and down the entire scale of next gen devices‘. Continue reading Mark Rein: We are really excited about next-generation, Unreal Engine 4 will be our best engine→
Color us unsurprised by this, but Epic Games has unveiled that their first Unreal Engine 4 title will hit stores next year. That was revealed in the latest interview of Epic Games’ president, Mark Rein, with Joystiq. According to Rein, Epic will release an Unreal Engine 4 powered game next year, though he does not know exactly when. Continue reading First Unreal Engine 4 powered game coming in 2013→