Tag Archives: Ubisoft

The Crew – Biggest Development Difficulties, Won’t Feature Dynamic Weather, DLC Strategy Detailed

During a recent Q&A interview, The Crew’s Creative Director, Julian Gerighty, answered a number of questions from Ubisoft’s fans. According to Julian, The Crew is powered by Babel engine; a new engine that’s a proprietary by Ivory Tower. Moreover, The Crew won’t feature a dynamic weather system. Instead of featuring a full dynamic weather system, The Crew features certain weather conditions on certain areas. Continue reading The Crew – Biggest Development Difficulties, Won’t Feature Dynamic Weather, DLC Strategy Detailed

Far Cry 4 Gets New Trailer That Focuses On Elephants

Ubisoft has released a new trailer for Far Cry 4 that focuses on the game’s elephants. According to the company, in the open world of Far Cry 4 the elephant can be a powerful weapon, a deadly enemy, or a rampaging vehicle, and this video lets players find out what makes these animals the most impressive creatures in Kyrat. Enjoy! Continue reading Far Cry 4 Gets New Trailer That Focuses On Elephants

Assassin’s Creed: Unity – Co-op Heist Mission Commented Demo

Ubisoft has released a new video for Assassin’s Creed: Unity that introduces introduces a Heist Mission in the underground passages of the Hotel-Dieu, Paris oldest hospital. As the French company noted, in this type of coop missions, you’ll have to stealthily infiltrate a heavily guarded location, get to the treasure and steal it without ever being seen. Enjoy! Continue reading Assassin’s Creed: Unity – Co-op Heist Mission Commented Demo

Far Cry 4 – New Screenshots Revealed

Alongside the new screenshots for Assassin’s Creed: Unity, a new batch of screenshots for Far Cry 4 have been revealed. Far Cry 4 is currently planned for a November 21st release on both old-gen and current-gen systems. We’ve contacted Ubisoft for a tech interview we declined for the moment as the team did not have enough time on its hands (we may have one prior to the game’s release if the team finds some time, who knows). Enjoy! Continue reading Far Cry 4 – New Screenshots Revealed

Assassin’s Creed: Unity – New Screenshots Released

A new set of screenshots from Assassin’s Creed: Unity hit the Internet yesterday. Naturally, these shots have been downsampled from a really high-resolution (like pretty much all screenshots for most games). Assassin’s Creed: Unity is planned for a November 11th release on PC, Xbox One and PS4. Enjoy, and kudos to our reader ‘Sikandar Ali’ for informing us and TerminalGamer for sharing them. Continue reading Assassin’s Creed: Unity – New Screenshots Released

Ubisoft Talks ACU Tech: Multi-core CPUs, Lighting System, Mouse Acceleration, Next-Gen Development

Earlier this week, we had the pleasure of interviewing James Therien, Pipeline Technical Director at Ubisoft, who has been working on ACU for almost 4 years. James shared with us some interesting information about this latest Assassin’s Creed game. At this point, we’d like to give a big shout-out to CD Media’s Christina Arapakou. Without Christie, most of our interviews wouldn’t be possible. And now, without further due, here is the interview. Continue reading Ubisoft Talks ACU Tech: Multi-core CPUs, Lighting System, Mouse Acceleration, Next-Gen Development

DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft has provided us with a key for the closed beta phase of The Crew, and since there is no NDA this time around, you can view below five minutes of… well… crazy driving. Performance wise, the beta ran with constant 60fps at 1080p with Ultra settings (though we had to reduce AA as there were performance drops while recording our footage). Apart from two freezes, we are quite happy with what Ubisoft has in store for us. Thankfully, The Crew is not plagued by those ridiculous optimization issues we encountered in Watch_Dogs. It’s still early to give a verdict, but so far this looks like a polished PC version (support for wheels, proper keyboard indications, scaling on multi-core CPUs, GPU-bound with great SLI scaling). Enjoy! Continue reading DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Yesterday, we informed you about the 30FPS lock that is currently present on The Crew’s PC beta build. While Ubi-Valentin (Ubisoft’s community manager) said that the team aims for 1080p and 30fps on all platforms (PC, Xbox One and PS4), Natchai_Ubisoft (another community manager at Ubisoft) claimed that the team is actually targeting 60FPS on the PC. Continue reading Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Ubisoft Will Bring Mantle-like Performance Boost To All Platforms Thanks To New Renderer Architecture In ACU

A couple of days ago, we had the pleasure of interviewing Ubisoft’s Pipeline Technical Director, James Therien, who shared with us some interesting new information about the new Assassin’s Creed game. As you may have guessed, we asked James whether the PC version of ACU will be better optimized than its predecessor, to which James said that ACU packs a new render architecture that will scale well on multi-CPUs and will bring Mantle-like performance boost on all platforms. Continue reading Ubisoft Will Bring Mantle-like Performance Boost To All Platforms Thanks To New Renderer Architecture In ACU