Tag Archives: Star Citizen

Star Citizen Alpha 3.1 is now available, new details and screenshots unveiled

Roberts Space Industries and Cloud Imperium Games have announced the release of Star Citizen Alpha 3.1 to its eager fan base. Star Citizen is an epic first-person experience where players fly highly detailed space ships, battle on foot through massive environments, explore life-sized planets and moons, and discover boundless adventure in an ever-changing and expanding galaxy. Continue reading Star Citizen Alpha 3.1 is now available, new details and screenshots unveiled

New Star Citizen trailer showcases its alpha 3.0 features

Cloud Imperium has released a brand new trailer for Star Citizen, showcasing its alpha 3.0 features. As we’ve already said, Star Citizen Alpha 3.0 features planetary landings, persistent universe content, a new back-end item system, implementation of commodities, trading, automated cargo buy/sell kiosks, and, indirectly, piracy, as well as network improvements and user interface enhancements. Continue reading New Star Citizen trailer showcases its alpha 3.0 features

Star Citizen Alpha 3.0 is now available to all backers on Public Test Server [UPDATE]

Great news for all Star Citizen backers as the highly anticipated Alpha 3.0 is currently available on the Public Test Server to everyone. This basically means that everyone who has backed up this project will be able to test the alpha 3.0 version of the game. Continue reading Star Citizen Alpha 3.0 is now available to all backers on Public Test Server [UPDATE]

Squadron 42 PC minimum requirements revealed and list 16GB of RAM, new teaser trailer released

Cloud Imperium has revealed the official PC minimum requirements for Squadron 42; the single-player portion of Star Citizen. According to the specs, PC gamers will need at least 16GB of RAM. Yeap, this is the minimum RAM requirement. Continue reading Squadron 42 PC minimum requirements revealed and list 16GB of RAM, new teaser trailer released

Crytek sues Cloud Imperium for violating their CRYENGINE contract [UPDATE: Cloud Imperium comments]

Things are not looking good for Star Citizen and Squadron 42. Crytek has sued Cloud Imperium and Roberts Space Industries for violating their contract. According to the suit, Cloud Imperium was to develop only one game with CRYENGINE (Star Citizen) and not two (Star Citizen and Squadron 42). And while some may say that Squadron 42 is just the single-player mode of Star Citizen, the game is being sold as a standalone title, thus giving the impression of a second, separate game. Continue reading Crytek sues Cloud Imperium for violating their CRYENGINE contract [UPDATE: Cloud Imperium comments]

Cloud Imperium adds microtransactions to Star Citizen

As we’ve reported last week, Star Citizen’s 3.0 alpha is now available on the PTU. And while the game is still nowhere close to be completed, Cloud Imperium has added microtransactions to it. Yeap, while Star Citizen is the most successful crowdfunded game, Cloud Imperium has turned to the dark side and added microtransactions to this PC exclusive game. Continue reading Cloud Imperium adds microtransactions to Star Citizen

Star Citizen, Silent Hill 2 and Spyro The Dragon recreated in Unreal Engine 4

3D Environment artist, Aleksis Gutmanis, has released some screenshots from his Star Citizen recreation in Unreal Engine 4. Moreover, Fernando Martis Avila and Blackcatgame Studios have showcased Silent Hill 2 and Spyro: The Dragon in Unreal Engine 4, respectively. Continue reading Star Citizen, Silent Hill 2 and Spyro The Dragon recreated in Unreal Engine 4

Star Citizen – Alpha 3.0 is now available on Public Test Server to all Evocati Test Flight members

Cloud Imperium has released an early version of Star Citizen 3.0 to all Evocati Test Flight volunteer members. According to the development team, this is a giant step towards getting 3.0 in the hands of all backers. Hopefully we’ll see Star Citizen 3.0 releasing to all backers by the end of this month (or this year). Continue reading Star Citizen – Alpha 3.0 is now available on Public Test Server to all Evocati Test Flight members