Tag Archives: Naughty Dog

Here is Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing

Digital Dreams has shared a video, showing the PS3 version of Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing. In order to achieve this, Digital Dreams used the Playstation 3 emulator, RPCS3. Moreover, it used Pascal Glicher’s Reshade Ray Tracing Mod. Continue reading Here is Uncharted: Drake’s Fortune running on the PC with Reshade Ray Tracing

Naughty Dog is hiring programmer that has experience with DX12, Vulkan & NVIDIA GPUs for The Last of Us 2

Now here is something really interesting. Naughty Dog is currently hiring a Graphics Programmer for The Last of Us 2. The candidate must have experience with DirectX 12, Vulkan or other modern graphics or compute APIs. Not only that, but he/she must have thorough understanding of both AMD GCN and NVIDIA CUDA architectures. Continue reading Naughty Dog is hiring programmer that has experience with DX12, Vulkan & NVIDIA GPUs for The Last of Us 2

Naughty Dog’s Environment Artist creates Half-Life: Black Mesa-inspired scene in Unreal Engine 4 [Finished]

Back in February, we informed you about a new environment in Unreal Engine 4 that was inspired by Half-Life: Black Mesa Source. And today, we are presenting you the final screenshots from that project. Continue reading Naughty Dog’s Environment Artist creates Half-Life: Black Mesa-inspired scene in Unreal Engine 4 [Finished]

Naughty Dog’s environment artist recreates Half-Life: Black Mesa scene in Unreal Engine

Rogelio Olguin, Environment Texture Artist/Shader at Naughty Dog, has been experimenting with Epic’s engine and has recreated a scene from Half-Life: Black Mesa in Unreal Engine. This is a really cool recreation and we are pretty sure that some of our readers will want to see what Naughty Dog’s developer has achieved in Unreal Engine. Continue reading Naughty Dog’s environment artist recreates Half-Life: Black Mesa scene in Unreal Engine