Earlier this month, we reported on the latest version of RPCS3 that brought major performance improvements in Naughty Dog’s PS3 games. And, from the looks of it, RPCS3 can almost run The Last of Us as good as the Playstation 4.
YouTube’s ‘illusion’ has shared the following comparison video between the RPCS3 and the PS4 Pro versions. Both of them were running the game with 60fps (which means that the PS4 version was using the 1080p/60fps preset). However, the RPCS3 version was not running in real-time. For the time being, PC gamers can get 30-50fps on high-end Intel CPUs (with some spikes to 60fps). So yeah, we are almost there.
Now as we’ve already reported, the latest version of RPCS3 disables some graphics effects. For instance, Depth of Field is completely disabled on RPCS3. There are also some stability issues, and the “listening” feature does not appear to be working properly.
I also noticed some issues with the distant shadows in RPCS3 (that are not present in the PS4 Pro version). My guess is that Naughty Dog has increased the shadow cascade in the Remastered version, which explains why the distant shadows are not that pixelated.
What’s also interesting to note is that the main character appears to be sharper in the RPCS3 version. So yeah, it’s pretty cool witnessing some visual improvements that the PS3 emulator brings to the table over the PS4 version.
You can download the latest version of RPCS3 from here.
Enjoy the following video comparison and stay tuned for more!