Tag Archives: Bandai Namco

Dark Souls 2 – Latest Update Detailed, Going Live On July 18th

Namco Bandai and FromSoftware revealed the changelog for the latest update of Dark Souls 2 that will go live on July 18th. This new patch will update the PC version to ‘Ver: 1.04 Regulation: 1.08’ and the console versions to ‘Ver: 1.06 Regulation: 1.08’. Continue reading Dark Souls 2 – Latest Update Detailed, Going Live On July 18th

Project CARS Gets New Official Trailer, Namco Bandai Revealed As Publisher

Namco Bandai has shared a new official trailer for Project CARS, revealing at the same time that it will be the one who will publish Slightly Mad Studios’ upcoming racer. Project CARS is described as the most authentic, beautiful, intense, and technically-advanced racing game on the planet. Continue reading Project CARS Gets New Official Trailer, Namco Bandai Revealed As Publisher

Dark Souls II – Crown of the Sunken King DLC Revealed, Two More DLC Packs Incoming

Namco Bandai and FromSoftware have revealed their DLC plans for Dark Souls 2, and have released a trailer for the first DLC that will be released later this month. According to the press release, three new DLC chapters known as The Lost Crowns trilogy will take players through entirely original areas to face a slew of unknown enemies, overcome diabolic challenges, and take-on fearsome bosses. Continue reading Dark Souls II – Crown of the Sunken King DLC Revealed, Two More DLC Packs Incoming

Enemy Front – CRYENGINE-powered FPS – Gets Multiplayer Trailer

Namco Bandai has released a brand new trailer for its upcoming CRYENGINE-powered FPS title, Enemy Front. Developed by CI Games, this new trailer focuses on the game’s Multiplayer features, showcasing fierce battles from Deathmatch, Team Deathmatch and Freedom Fighter MP modes (with up to 12 players online). Enemy Front will be released later this month on PC, X360 and PS3. Enjoy! Continue reading Enemy Front – CRYENGINE-powered FPS – Gets Multiplayer Trailer

Speedrunner Finishes “Dark Souls 2” In 22 Minutes

Speedrunner ‘Distortion2’ has posted a video, showing Dark Souls 2 being completed in almost exactly 22 minutes. Naturally, Distortion2 has used various glitches to progress, making this video really cool. Perhaps it’s just me but I do love when speedrunners use glitches to complete the game as quickly as possible. Enjoy! Continue reading Speedrunner Finishes “Dark Souls 2” In 22 Minutes

Enemy Front – Story Trailer Revealed

Namco Bandai has released the story trailer for its upcoming CRYENGINE-powered shooter, Enemy Front. This all-new video showcases the compelling story of war correspondent Robert Hawkins as he fights hand-in-hand with resistance fighters opposing the Nazi juggernaut in France, Germany, Norway and the Warsaw Uprising in Poland. Enjoy! Continue reading Enemy Front – Story Trailer Revealed

Off-Screen Gameplay Footage From Namco Bandai’s Upcoming F2P Brawler, Rise of Incarnates

During the GGD 2014 Las Vegas event, VGBR captured and shared some gameplay footage from Namco Bandai’s upcoming Rise of Incarnates. Rise of Incarnates is being developed by the teams behind Tekken, SoulCalibur, and Gundam Extreme VS and features ground-breaking 2 vs. 2 gameplay, a multitude of characters and roles, and battlegrounds throughout shattered yet accurately rendered real-world cityscapes. Kudos to our reader ‘CoolingGibbon’ for informing us. Enjoy! Continue reading Off-Screen Gameplay Footage From Namco Bandai’s Upcoming F2P Brawler, Rise of Incarnates

Dark Souls 2 PC Performance Analysis

Dark Souls 2 has just been released on the PC and it’s time to see whether or not FromSoftware has learned from its mistakes. Before starting, let’s get one thing straight; no. The lighting system that wowed everyone when Dark Souls 2 was initially introduced is nowhere to be found. Yeap, FromSoftware removed that lighting system from the PC version too, something that does not surprise us. While FromSoftware claimed that the PC version was the lead platform for Dark Souls 2, it is obvious that this was a lie. If the PC version was the lead platform then there was no reason to remove it. After all, the lighting system was removed from console versions because the game could not run acceptably on them, something that is not an issue at all on the PC. Continue reading Dark Souls 2 PC Performance Analysis