Tag Archives: Hexworks

Lords of the Fallen Patch 1.1.193 fixes more crashes, allows you to manually enable DLSS 3 Frame Generation

Yesterday, Hexworks released the first post-launch update for Lords of the Fallen. And today, the team has released yet another one. Patch 1.1.193 for Lords of the Fallen fixes a number of crashes, and allows you to manually enable DLSS 3 Frame Generation. Continue reading Lords of the Fallen Patch 1.1.193 fixes more crashes, allows you to manually enable DLSS 3 Frame Generation

Lords of the Fallen’s Ultra Settings are “Next-Gen”, can drop to 40fps at Native 4K on NVIDIA RTX 4090

CI Games has just released its Unreal Engine 5-powered Souls-like game, Lords of the Fallen, on PC. Lords of the Fallen takes advantage of Lumen and Nanite, and its Ultra Settings are “Next-Gen” demanding. In fact, the game can be so demanding that it can drop to even 40fps at Native 4K on the NVIDIA GeForce RTX 4090. Continue reading Lords of the Fallen’s Ultra Settings are “Next-Gen”, can drop to 40fps at Native 4K on NVIDIA RTX 4090

Lords of the Fallen Patch 1.1.191 released, disables DLSS 3 Frame Generation, full changelog

Hexworks has released the first PC update for its latest Souls-like Unreal Engine 5-powered game, Lords of the Fallen. According to its changelog, Patch 1.1.191 will disable DLSS 3 Frame Generation for stability purposes. Continue reading Lords of the Fallen Patch 1.1.191 released, disables DLSS 3 Frame Generation, full changelog