Ascendant Studios has announced that its single-player magic FPS, Immortals of Aveum, has been delayed by a month. Originally planned for a July 20th release, the game will now come out on August 22nd. Continue reading Single-player magic FPS, Immortals of Aveum, delayed by a month
Tag Archives: Electronic Arts
Battlefield 2042 Update 5.0.1 available now, full patch notes
DICE has just released Title Update 5.0.1 for Battlefield 2042 on all platforms, and shared its complete changelog. According to the developers, this new patch resolves some of Quality of Life issues. Furthermore, it brings some balance tweaks to Specialists and Weapons. Continue reading Battlefield 2042 Update 5.0.1 available now, full patch notes
Star Wars Jedi Survivor Update 6 released, does not bring any performance improvements, full patch notes
Respawn has just released Title Update 6 for Star Wars Jedi Survivor. This new patch brings a number of bug fixes and tweaks. However, it does not pack any performance improvements or additional optimizations. Continue reading Star Wars Jedi Survivor Update 6 released, does not bring any performance improvements, full patch notes
F1 23 Ray Tracing & DLSS 2/FSR 2.0 Benchmarks
Electronic Arts has just released its latest F1 game, F1 23, on PC. Powered by the EGO Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading F1 23 Ray Tracing & DLSS 2/FSR 2.0 Benchmarks
Need for Speed Unbound Patch 3.0 will improve CPU performance & reduce VRAM usage, full changelog revealed
Criterion Games will release a major update for Need for Speed Unbound next week. According to the developers, Update 3.0 will improve CPU performance, will reduce VRAM usage, will update DLSS and FSR to their latest versions, and will pack a number of QoL improvements. Continue reading Need for Speed Unbound Patch 3.0 will improve CPU performance & reduce VRAM usage, full changelog revealed
NVIDIA GeForce RTX 4090 runs F1 23 with over 60fps at Native 4K/Ultra/Full Ray Tracing
F1 23 is currently available in Early Access, via EA Play or for those that have pre-ordered its Deluxe Edition. Thus, and since the game uses RTAO, RT Shadows, RT Reflections and RTGI, we’ve decided to test it on an NVIDIA GeForce RTX 4090. Continue reading NVIDIA GeForce RTX 4090 runs F1 23 with over 60fps at Native 4K/Ultra/Full Ray Tracing
40 minutes of gameplay from the Unreal Engine 5-powered from the single-player magic FPS, Immortals of Aveum
YouTube’s ‘Gamer’s Little Playground’ has shared a video, showcasing 40 minutes of gameplay footage from Immortals of Aveum. Immortals of Aveum is a new single-player magic FPS, and will be one of the first games using Unreal Engine 5. Continue reading 40 minutes of gameplay from the Unreal Engine 5-powered from the single-player magic FPS, Immortals of Aveum
Star Wars Jedi Survivor PC Review
When Star Wars Jedi: Fallen Order was released back in 2019, I wasn’t initially very interested in it. I ended up getting it at a good price and enjoyed it, so I’ve been looking forward to Star Wars Jedi: Survivor. After 30 hours spent playing through the story and some side content, here are my thoughts. Continue reading Star Wars Jedi Survivor PC Review
New Immortals of Aveum gameplay trailer shows off an epic battle
Electronic Arts has released a new gameplay trailer for its Unreal Engine 5-powered Immortals of Aveum, showcasing an epic battle. This trailer features a colossal enemy and is said to be one of the best moments in the game. Continue reading New Immortals of Aveum gameplay trailer shows off an epic battle
F1 23 will support Ray Tracing Dynamic Diffuse Global Illumination
Codemasters has detailed the PC graphics settings for F1 23, confirming that the game will take advantage of Ray Tracing Dynamic Diffuse Global Illumination. Continue reading F1 23 will support Ray Tracing Dynamic Diffuse Global Illumination