Tag Archives: Electronic Arts

F1 25 will support Path Tracing & DLSS 4 on PC

EA and Codemasters have confirmed that F1 25 will support Full Ray Tracing/Path Tracing on PC. Moreover, the game will support NVIDIA DLSS 4. We still don’t have a confirmation about Multi-Frame Gen. However, since there will be support for Path Tracing, we can assume that the devs will also support MFG. Continue reading F1 25 will support Path Tracing & DLSS 4 on PC →

Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons

Electronic Arts has just released Dragon Age: The Veilguard on PC. Powered by the Frostbite Engine, this new Dragon Age game supports Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. As such, we’ve decided to benchmark them at 4K. Continue reading Dragon Age: The Veilguard – Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 Benchmarks & Comparisons →