Tag Archives: Electronic Arts

EA Sports WRC runs with over 80fps at Native 4K/Max on NVIDIA RTX4090, but suffers from shader compilation stutters

EA Sports WRC is currently available to those who have pre-ordered it. So, since this new rally racing game uses Unreal Engine 4, we’ve decided to test it on the NVIDIA RTX4090. And, as you can see from the headline, we have some good and some bad news. Continue reading EA Sports WRC runs with over 80fps at Native 4K/Max on NVIDIA RTX4090, but suffers from shader compilation stutters

Battlefield 2042 Patch 6.0 releases on October 10th and here’s its full changelog

DICE has announced that Patch 6.0 for Battlefield 2042 will release on October 10th. According to the changelog, Update 6.0 will bring vehicle handling, recon balancing and aim assist improvements, and it will introduce a new map called Redacted, new weapons and new gadgets. Continue reading Battlefield 2042 Patch 6.0 releases on October 10th and here’s its full changelog

Immortals of Aveum will be upgraded to Unreal Engine 5.2 with improvements to both Nanite and Lumen

Ascendant Studios has revealed its future plans for Immortals of Aveum. The team will upgrade the game to Unreal Engine 5.2, and it will bring improvements to both Nanite and Lumen. Continue reading Immortals of Aveum will be upgraded to Unreal Engine 5.2 with improvements to both Nanite and Lumen

Here’s EA Sports FC 24 running in Native 8K/Ultra Settings with 60fps on NVIDIA GeForce RTX 4090

Electronic Arts has released in Early Access its latest soccer game, EA Sports FC 24. The game is powered by the Frostbite Engine and the PC version is based on the current-gen PS5/Xbox Series X version. Thus, we’ve decided to test the game at Native 8K with Ultra Settings. And can the NVIDIA RTX 4090 offer a 60fps experience? Time to find out. Continue reading Here’s EA Sports FC 24 running in Native 8K/Ultra Settings with 60fps on NVIDIA GeForce RTX 4090