Tag Archives: EA SPORTS WRC

First EA Sports WRC PC Patch released, adds shader pre-compilation

Codemasters just released a new update for the PC version of its rally racing game, EA Sports WRC. This update does something cool: it gets rid of those annoying stutters in the game when shaders are compiled. So, if you play the game on your PC, you won’t have to deal with those awful shader problems anymore. Continue reading First EA Sports WRC PC Patch released, adds shader pre-compilation

EA Sports WRC runs with over 80fps at Native 4K/Max on NVIDIA RTX4090, but suffers from shader compilation stutters

EA Sports WRC is currently available to those who have pre-ordered it. So, since this new rally racing game uses Unreal Engine 4, we’ve decided to test it on the NVIDIA RTX4090. And, as you can see from the headline, we have some good and some bad news. Continue reading EA Sports WRC runs with over 80fps at Native 4K/Max on NVIDIA RTX4090, but suffers from shader compilation stutters

New trailers for Lords of the Fallen, Assassin’s Creed Mirage and EA Sports WRC

CI Games, Ubisoft and Electronic Arts have released new trailers for Lords of the Fallen, Assassin’s Creed Mirage and EA Sports WRC. As such, we’ve decided to share them in one big post (you know, instead of spamming you with separate articles for them). Continue reading New trailers for Lords of the Fallen, Assassin’s Creed Mirage and EA Sports WRC

EA’s WRC will have Denuvo, will support DLSS, FSR & VR on PC, gets official PC requirements

Electronic Arts announced yesterday its new WRC game which will be developed by the team behind the DiRT Rally series. Furthermore, EA shared some new details about this upcoming racing game, including its PC system requirements. Continue reading EA’s WRC will have Denuvo, will support DLSS, FSR & VR on PC, gets official PC requirements