Tag Archives: CryEngine 3

Crytek’s ‘Think Inside & Outside The Box’ Competition Winners Announced + Screenshots

Crytek announced today the winners of its first CryDev’s official competition and we have some screenshots of these winning maps. Coming in at number 3 is The Vulture with his Cry-Museum, a map that is basically a room of small cabinets with Crysis assets scaled down and made into small scenes. At number 2 is Duruk with his Journey to the sun, a map that is inspired by Alien (first movie when the ship goes into alert), Deadspace, Solaris & Sunshine. Continue reading Crytek’s ‘Think Inside & Outside The Box’ Competition Winners Announced + Screenshots

Weekly CryEngine 3 Gallery [10 – 17 September]; CryEngine 3 at its best

Each and every week, we’ll be bringing you the best CryEngine 3 shots. Today we have for you some amazing shots from two maps; Continuum and Niagara. Additionally, there are two amazing shots with high-resolution vegetation textures and a replica of Apple’s iPod. Enjoy the screenshots after the jump. Continue reading Weekly CryEngine 3 Gallery [10 – 17 September]; CryEngine 3 at its best

Timesplitters Bank Map Remade on CryEngine 3

There are rumors that Crytek might be developing the next part of the Timesplitters series but as nothing is certain at this point, someone decided to recreate the first game’s Bank level in Crysis 2. If you haven’t played Timesplitters, it will certainly look dated to you. But let us tell you that this map stays true to the one that was based on and that’s a plus in our books. Check it out after the jump. Continue reading Timesplitters Bank Map Remade on CryEngine 3

Weekly CryEngine 3 Gallery [04 – 09 September]; It’s all about the lighting and textures

DSOGaming brings you today some brand new and interesting screenshots from Crysis 2. Although this week was not as good as the last one, we have to admit that one particular screenshot is simply beyond this world. We’ve said it before and will say it again; Great textures and proper lighting can have a huge impact on the visuals of a game and Silent proves that. The first screenshot is almost photorealistic and showcases what can be achieved by talented modders. Enjoy the new screenshots after the jump. Continue reading Weekly CryEngine 3 Gallery [04 – 09 September]; It’s all about the lighting and textures

Weekly CryEngine 3 Gallery [28 August – 03 September]

As promised, each and every week we’ll be bringing you the best CryEngine 3 shots and here we have for you today eight new ones that look really great. The modders are really hard at work and we are looking forward to actually playing some of those maps, especially the sci-fi punk one that has a Blade Runner feel to it. Enjoy them after the jump! Continue reading Weekly CryEngine 3 Gallery [28 August – 03 September]

Weekly CryEngine 3 Gallery [21-27 August]; A look at how Doom 4 would look like in CryEngine3

As promised, each and every week we’ll be posting the best CryEngine 3 shots that the community created via the CryEngine 3 SDK and get ready because we have some truly amazing screenshots. In addition, some of those shots are from a map that will give you an idea of how Mass Effect would look like if it was built on Crytek’s engine and two mind-blowing sci-fi screenshots that have a Doom 3 feel to them. Now that’s how Doom 4 should look so take notes iD Software. Enjoy the screenshots after the jump. Continue reading Weekly CryEngine 3 Gallery [21-27 August]; A look at how Doom 4 would look like in CryEngine3

Weekly CryEngine 3 Gallery [14 – 21 August]

With the release of CryEngine 3’s SDK, we decided to feature a weekly gallery with the best CryEngine 3 shots we’ve encountered. These shots may be simple maps, total conversions or just screenshots from maps that are currently in progress or that may never see the light of day so obviously there is no point in asking for links. This is just a demonstration of what can be achieved by CryEngine 3 so enjoy them for what they really are; weekly CryEngine 3 screenshots. Continue reading Weekly CryEngine 3 Gallery [14 – 21 August]