Tag Archives: AMD

AMD Unleashes Radeon R9 290X – Offers Performance Similar To Titan For A Significant Lower Price

AMD-ATI v2

And the day has come. AMD has lifhted the NDA for Radeon R9 290X, and a lot of reviews have popped up. Unfortunately for our green friends, AMD has got everyone by surprise and presented a GPU that offers similar performance to Nvidia’s Titan card for a significant lower price. Continue reading AMD Unleashes Radeon R9 290X – Offers Performance Similar To Titan For A Significant Lower Price

AMD Catalyst 13.11 BETA3 Drivers Leaked

AMD Gaming Evolved

A new set of beta drivers for AMD’s graphics cards has been leaked onto the Internet. Although there is no release notes at this moment, AMD users claim to have gained better performance in a number of benchmarking tools. Moreover, this driver seems to be working fine, meaning you won’t brick your GPUs if you install it. Still, we advice you to use these drivers at your own risk (the same thing applies to all beta drivers coming from the green team). Continue reading AMD Catalyst 13.11 BETA3 Drivers Leaked

Nvidia’s Tom Petersen: We don’t expect G-Sync to work with other GPUs anytime soon

Nvidia G-SYNC

Nvidia’s G-Sync technology seems to be the next big thing according to both reporters and developers that attended the green team’s recent Montreal event. However, it seems that customers will have to rely solely on Nvidia’s GPUs in order to enjoy this new tech, as G-Sync won’t work with other GPUs in the foreseeable future. Continue reading Nvidia’s Tom Petersen: We don’t expect G-Sync to work with other GPUs anytime soon

John Carmack: Nvidia’s OpenGL extensions rival Mantle, 8GBs on consoles not a significant change

John Carmack

Earlier yesterday, John Carmack shared his thoughts on AMD’s Mantle. During Nvidia’s Montreal event, Carmack claimed that although he would be tempted to use Mantle, he would not do such a thing at this point. Carmack claimed that it’s not stupid – for AMD – to attempt something like that, however he believed that Sony and Microsoft would not embrace it. But why is Carmack against this new API? Continue reading John Carmack: Nvidia’s OpenGL extensions rival Mantle, 8GBs on consoles not a significant change

This Is The Most Awkward Moment In Nvidia’s Montreal Event – Fan Asks A Question About AMD’s Mantle

AMD vs Nvidia

Okay, we knew this was going to happen. It was just a matter of time. During Nvidia’s event, a fan asked John Carmack, Tim Sweeney and Johan Andersson their opinion about AMD’s Mantle. This was the weirdest question asked, and all three programmers felt a bit… well… uncomfortable. Continue reading This Is The Most Awkward Moment In Nvidia’s Montreal Event – Fan Asks A Question About AMD’s Mantle

AMD Aims To Give OpenGL A Big Boost, “API Won’t Be The Bottleneck”

AMD Gaming Evolved

Well, you gotta love AMD and its engineers. Mantle looks – in paper – amazing, however that’s not the only thing the red team is currently working on. According to Graham Sellers, OpenGL guy at AMD, the red team will be supporting this open API with some high performance extensions that will offer almost similar performance to AMD’s upcoming API, Mantle. Continue reading AMD Aims To Give OpenGL A Big Boost, “API Won’t Be The Bottleneck”

AMD clarifies: Mantle is not AMD’s CUDA, Microsoft was well aware of its existence

AMD Gaming Evolved

Another day, another Mantle article. A couple of days ago, French website Hardware interviewed AMD’s Raja Koduri who shared some interesting information about the red team’s upcoming API. According to Raja, Microsoft was well aware of the existence of Mantle. Not only that, but AMD will continue working with Microsoft on all the latest versions of DirectX, just like they’ve been doing this whole time. Continue reading AMD clarifies: Mantle is not AMD’s CUDA, Microsoft was well aware of its existence

Mantle will require a GCN architecture GPU to work; not an open standard like OpenCL or OpenGL

Battlefield 4 v2

You’ve got to love PR marketing. Earlier last week, AMD revealed Mantle. As the red team hinted during its AMD event, Mantle would be compatible with AMD’s GPUs. Despite some websites claiming that this API will be open to other graphics manufacturers, it was recently revealed that Mantle will require cards based on AMD’s GCN architecture to work. Continue reading Mantle will require a GCN architecture GPU to work; not an open standard like OpenCL or OpenGL