NVIDIA had recently introduced to the public its new Dynamic GI called VXGI. VGXI has been integrated in a separate branch of Unreal Engine 4, and 3D artist “Byzantos” experimented with it. Below you can find some screenshots captured with this new Global Illumination technique in full effect. As Byzantos claimed, this is the most accurate solution available to date (especially when it comes to the performance/visuals ratio). Enjoy!