First screenshots released for post-apocalyptic Battle Royale FPS, Fear of the Wolves

Focus Home Interactive has released the first screenshots for the upcoming competitive Battle Royale FPS by the S.T.A.L.K.E.R veterans, Vostok Games, called Fear of the Wolves. The game drops players, in squads or as lone wolves, into the oppressive environments of a radiation-ravaged Chernobyl.

The classic Battle Royale mode forces them to fight to be the last man standing out of 100 fighters, while another to-be-unveiled mode brings an exciting twist to the genre.

To secure the top spot, players will need to worry about more than just other survivors. Across the hostile wastes, everyone is threatened by deadly anomalies and the dynamically-changing weather. With time wearing on and the day turning to dusk, survivors are forced to constantly adapt their strategies. Protective gear allows players to explore dangerous off-limit radioactive zones inaccessible to less-equipped opponents – but filled with powerful loot.

According to the press release, every game is made truly unique by the irregular and unpredictable spread of deadly radiation, which organically closes in on players with different stages of toxicity. Safety is rarely certain, and adept players will need to read the environment to determine when it is no longer wise to remain in an area. Between all this, other players, tight shooting mechanics, and an arsenal of guns and melee weapons at your disposal, no two matches are the same.

These new screenshots showcase some of the locales players will visit while scavenging for weapons and hunting other players, including factories, power plants, small towns, and villages. There is also an exclusive first look at the game’s mutant wolves – fearsome creatures that stalk the perimeters of radioactive zones, attacking players in packs and proving formidable foes for anyone not adequately armed.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email