Yesterday, Crytek announced that the first official gameplay trailer for Crysis Remastered will release on July 1st. However, it appears that Microsoft store has leaked the game’s first screenshots, as well as its release date. And, unfortunately, this remaster does not look as hot as we’d hoped.
Crytek has claimed that Crysis Remastered will feature high-quality textures and improved art assets, temporal anti-aliasing, SSDO, SVOGI, and state-of-the-art depth of field. Moreover, it will pack new light settings, motion blur, and parallax occlusion mapping, as well as new particle effects.
Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections will also provide the game with a major visual upgrade.
However, these first screenshots are as disappointing as they can get. Seriously, these look similar to the vanilla version so I really don’t know what’s going on here. Oh, and in case you’re wondering, they look nothing like that CRYENGINE tech demo.
According to Microsoft store, Crysis Remastered will release on July 23rd.
Let’s hope that these are screenshots from the console version, and that the PC version will look better than these!
UPDATE
The Crysis Remastered trailer has also been leaked and you can find it below. Basically, it looks like Crysis modded and better than the vanilla version. However, it’s nowhere close to the CRYENGINE Tech Demo. The leaked trailer has a lot of artifacts so we’ll have to wait until the official one comes out.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Just pretend didn’t see that
Just pretend didn’t see that
Just pretend didn’t see that
Just slightly better textures and a more “natural” lighting…kinda meh
But maybe the goal of this remaster is to optimise the game for modern hardware, maybe it will run even better than trying to run vanilla crysis on current pc’s
Natural? The lighting is wayy over saturated here.
And Cry Engine 2 was optimized to run on dual core, high clocked CPUs (the rage that was during its development). Crytek didn’t anticipate the shift in CPU trend. Hence they changed it with Cry Engine 3 and onwards. Other than that the level of tech they crammed into Crysis was astonishing.
The colors are way over saturated but the light bounce on the sand and environment is more advanced than the dim look the original had, but i still prefer the original look.
“Better textures and natural lighting.”
Man some people are so retarded….same ppl don’t even know the difference between 30 and 60FPS.
I see you did not see the “” around the word natural
Well like you said some people are “special” just like you
This better be a joke lmfao.
Remasters are just a cheap way to con people into buying the exact same game once again.
That can’t be true. It just can’t.
Take my money!
Are they kidding? That looks like a Xbox360 game from 2006.
Are they kidding? That looks like a Xbox360 game from 2006.
Let me guess, they made one version for the Switch and ported it to the other platforms?
Either that or this remaster uses the Xbox 360 port as a base
To be clear they lost a lot of sales after seeing those screenshot
Many of those games didn”t need remastering at all.
These remasters are basically paid ports of yester-gen stuffs.
Mainly fueled by the inability of certain systems back-compatibility.
Crytek:”We apologize for this dissapointment,but we lost the crysis source code years ago. So we use console version as base. We hope you enjoy our cheap cash grab remaster”…
I saw the screenshot and the title of the article and let out a massive LOL. Hearing Crysis remastered and seeing those screenshots was the biggest WTF. HAAAAAAAAAAAAAAAAAAAAAAA HA HA HA HAAAAA what in the hell? People always talk so highly about Crysis then you see those remastered screenshots and can’t help but laugh. LOOOOOOOOOOOOOL
here is farcry 1 as a comparison. MASSIVE LOOOL to that crysis remake. This is worse then saints row. Who the hell is spending money on these garbage remakes? https://uploads.disquscdn.com/images/8b0eaeb4f790711c3f7e393bf4c7ff1bec2eec5b7cfdc2d877e5dcd32391b5f3.png
LOL this is the first thing I thought of when I saw those screens above, it has to be the Switch version they linked and a mistake.
Crazy, well We will all will see tomorrow at 9 am.
Wasn’t Far Cry too was remade/remastered for Xbox 360?
It was basically a completely different game made from the ground up… and a pretty good one, too. Shame that doesn’t have a PC version.
There’s FC Instinct Predator, a remaster of the original Xbox game FC Instincts and it expansion for the Xbox 360, it shares more or les the same story/characters/setting but it’s a completely different game, including new mechanics and more linear level design.
Then there’s FC Classic, a “remaster” of the original PC Far Cry for the PS3/360, it includes some reworked weapon models, tweaked ocean color, ADS and a melee button but it has really downgraded graphics in all aspects, if you own Far Cry on PC, you can download the FC Classic stuff on Moddb and add them to the OG which can somehow create the definitive version
I guess it’s another one of those remasters made for consoles first and then ported to PC.
Looks like this is Remaster of the console version of the Crysis.
Remember the one they made after Crysis 2 strictly for PS3 and X360? Made using Cry Engine 3 instead of Cry Engine 2 and looked wayy worse.
Well they had to make it with consoles even the low powered Switch in mind. So I’m not shocked at all.
As expected, it has to run on consoles after all. This is Crysis 2-3 all over again.
EDIT: now that i compare these screens with the original one, i prefer the naturalistic and more subtle look of the original way more, these Remaster makes everything look artificial.
Reminds me a lot of Far Cry 3.
Too colorful overly saturated and bright yea i agree
Wow those are bad. I remember the ‘photo-realistic’ texture mods for Crysis 1 back in the day looked way better than that.
The real question I have is will this actually run well? The original is all over the place in terms of performance.
No such luck on a 6700k/GTX 1080. And yes, this is with AA off altogether. The game can vary from anywhere from 40~90fps… even when the scene you’re looking at doesn’t change. It’s really weird.
Those screenshots suck. If those are the real deal, then it hasn’t changed much from vanilla crysis, with maybe just better optimizations.
Also, TXAA can suck my blurry balls.
typical remastered edition, nothing to expect from gaming industry anymore. When will they learn that GOOD games = more money, not recycled trash
lol, looks like crysis on medium…also crysis wasnt a good game it was too buggy with broken goofy ai awful gunplay and the nanosuit was weak. Also levels were too corridor like, there should be more open ground to do stuff like crysis warhead.
You realize that warhead came out after crysis right?
yes and? Whats your point?
Well it’s kinda silly to say that Crysis should’ve been more like warhead when warhead came out after Crysis.
How could Crytek have known unless they can see into the future? Warhead was based off of lessons learnt from Crysis.
He’s clearly talking about the remaster, implement what worked in Warhead and expand the original game/campaign with it.
This is a purely visual remaster though. The marketing has been clear on that since the beginning.
Indeed, i don’t expect much from it from the get go.
“How could Crytek have known unless they can see into the future? ”
far cry 1 also had larger maps
Then why did you cite Warhead? And far cry 1 wasn’t nearly as much of a success as Crysis 1. To them, it would have seemed like they improved with Crysis 1 by making the levels smaller
this is the stupidest thing i have ever seen.
Your comments? Yeah that’s def a spot on observation.
how do you game a game better by making the levels smaller you idiot? Smaller levels is one of the reason console ports suck.
There’s so many reasons bigger levels can be worse: worse pacing, less dense content, not enough narrative driven plot etc. It all depends on context and what the game’s story needs.
Not to mention that Crysis 1 and Far Cry 1 are both PC first titles. The console ports came later.
The only idiot here is you. You have no understanding of how games are made and you’re naive enough to think that bigger levels are always better. If that’s the case that means every single linear game would be better as an open world game, which is obviously not true.
There’s so many reasons bigger levels can be worse: worse pacing, less dense content, not enough narrative driven plot etc. It all depends on context and what the game’s story needs.
Not to mention that Crysis 1 and Far Cry 1 are both PC first titles. The console ports came later.
The only idiot here is you. You have no understanding of how games are made and you’re naive enough to think that bigger levels are always better. If that’s the case that means every single linear game would be better as an open world game, which is obviously not true.
“not enough narrative driven plot ”
OH NOES NOT ENOUGH NARRATIVE, because we dont have enough of that nowadays.
“Not to mention that Crysis 1 and Far Cry 1 are both PC first titles. The console ports came later.”
exactly then why make the maps smaller as if the game was made for consoles?
“MUH NARRATIVE”
They are pc games dude, pc games have large maps, no need to make the smaller.
“The only idiot here is you. You have no understanding of how games are made and you’re naive enough to think that bigger levels are always better. If that’s the case that means every single linear game would be better as an open world game, which is obviously not true.”
>calls me an idiot, claims i dont understand how games are made.
>makes the elementary idiotic mistake to argue that open world games have larger maps and arent just copy pasted empty terrain which actually gives less content than non open world games since the content is pretty much repeated with copy and paste.
You sir are a mega idiot.
“OH NOES NOT ENOUGH NARRATIVE, because we dont have enough of that nowadays.” I gave you various reasons and clearly stated that there are many others as well. But you chose to pick one example and just dismiss it. This isn’t even a rebuttal. The fact that you can’t even understand why narrative is important in games just confirms you know nothing about how games are made.
“exactly then why make the maps smaller as if the game was made for consoles?”
Are you..dense? I just explained this to you. There are so many reasons beyond technical limitations for going with smaller levels. And Crysis isn’t “small” by any means. It’s still quite large and sandboxy. It’s not at all a corridor shooter. Stuff like game pacing and gameplay density (and much more) all come into play when deciding how big a level should be.
“They are pc games dude, pc games have large maps, no need to make the smaller.”
This is complete BS and it isn’t backed by any evidence at all. Is there some magical law that says PC games have to have big levels? It’s not even historically true. There are many great shooters on PC that have small levels. DOOM 2016 for example typically has much smaller levels than Crysis 1 but it’s a phenomenal FPS.
“makes the elementary idiotic mistake to argue that open world games have larger maps and aren’t just copy pasted empty terrain which actually gives less content than non open world games since the content is pretty much repeated with copy and paste.”
Again…this isn’t based on any real evidence. Some open world games from sh**ty dev’s do this (Ubisoft) but other dev’s make the world feel alive and unique (CDPR). You can’t make the claim that every open world is just copy-pasted content.
If you HONESTLY believe that bigger levels are ALWAYS better…man I’m glad you aren’t developing actual video games.
The more you speak about games the more everyone can see how little you know about what you criticize. Nearly everything you say is based off your own personal preference and lack of understanding. It’s such a waste of time talking to you but dispelling the bs you spew is worth it.
“The fact that you can’t even understand why narrative is important in games just confirms you know nothing about how games are made.”
1.How much narrative, id say we get too much these days.
2. because games havent existed without any narrative for decades in the 90s and 80s?
You are an idiot. Way out of your league kid.
“This is complete BS and it isn’t backed by any evidence at all. Is there some magical law that says PC games have to have big levels? It’s not even historically true. There are many great shooters on PC that have small levels. DOOM 2016 for example typically has much smaller levels than Crysis 1 but it’s a phenomenal FPS.”
My god your brain has rotted from the inside.
Doom on psx has smaller maps, daiktana on n64 has smaller maps, splinter cell on ps2 has smaller maps, not sure about the xbox version. Doom 3 on xbox had levels that were split into multiple levels because consoles couldnt handle it, the reason thief deadly shadows and deus ex invisible war had so many transition loading screens was consoles, on pc there is a mod that turned all those smaller levels into bigger ones.
Even the far cry port on x360/ps3 had smaller levels than the pc version.
You cant deny the historical proof of those things, you are an idiot a clueless idiot who calls other people clueless.
“Again…this isn’t based on any real evidence. Some open world games from sh**ty dev’s do this (Ubisoft) but other dev’s make the world feel alive and unique (CDPR). ”
you named one game.
Lets try some more…just cause? Nope, copy paste. Maybe saboteur? Nope copy paste, Mercenaries? Copy paste. The batman games? Yeah copy past. Shadow of mordor? Copy paste. Infamous? Copy paste. Sunset overdrive? Copy paste., i think ill stop now.
“If you HONESTLY believe that bigger levels are ALWAYS better…”
never said that moron, my entire argument was that open world games are copy paste and barren what i said was that far cry felt more like an island than crysis that is filled with corridor like maps, the maps of the game have way too many corridor like roads. They could have been more open like warhead and stalker, thats all i said.
The more you speak about games the more everyone can see how little you know about what you criticize. Nearly everything you say is based off your own personal preference and lack of understanding. It’s such a waste of time talking to you but dispelling the bs you spew is worth it.
Projection this is you, you describe exactly yourself. Which is why i removed quotes. So you can read it as a reply moron.
There’s so many reasons bigger levels can be worse than smaller levels. Pacing, Narration, Gameplay Density, etc. It all depends on the context of the game and what suits the game best.
The only idiot here is you. You consistently show literally zero understanding of how games are made. For god’s sake, you’re naive enough to believe that bigger levels is always better. If that’s the case then every linear or sandbox game (like Crysis 3) would be better as an open world, which is obviously not true. Get a clue.
You do realize Warhead was made to have less open spaces than the OG Crysis so that it could run better on same PC specs.
Crysis AI was made goofy deliberately so that the player could have fun with multitude of features the game offered. Everything else was pretty good. Graphics? Insane.
“i was only pretending to be retarded”
This literally looks on par or even worse than Far Cry 3 from 2012
lmao
even FC2 is much better than this bullsht..
1080p….
Brutal… the good news is those are not the PC screens or it would say right under the word Screenshots like in Gears 5 and Horizon 4. Keep in mind the game has been ported to the Switch and original XB1 the PC will be on another level than this. These screens will be replaced after tomorrows reveal cause of NDA.
To see what the game really looks like on the PC their is the 1st gameplay video tomorrow at 9 am PST, it’s going to be insane! Everything is fine, count to five 🙂
https://www.youtube.com/watch?v=byOnAZqzaqw
Do you see these acidic oversaturated colors? So why did you said “there are no difference”?
Okay, I guess nobody here ever heard the word “placeholder”…
Jeez, chill and wait for official Trailer/Pictures tomorrow
is this a switch version ?
The rock textures on the 3rd screen are awful, you can get far better textures from the modding scene for the original, hope it will get mod support, it’s one of the most frustrating games ever, at launch it was unplayable at Ultra settings, years later it was still underperforming on high-end hardware because of the CPU usage, the remaster is (was) a chance to see this game shine at last but no, it will remain one of the most frustrating games ever with no way to get the perfect experience…
I agree with all critics, but the funny thing is maybe we’ll all STILL get this remaster anyway, because if it’s compatible with existing mods, then it’ll be the best version and could potentially look the best as well.
Look at Skyrim Special Edition, for example. Base game doesn’t even look that great, but with mods, it looks better than original Skyrim.
Honestly, I dunno why they didn’t do what they did for Hunt, to Crysis. Remaster just looks far weaker than what we’re seeing in Hunt.
I think it is a joke, I am sure it is a joke, it is impossible for the original version to look better than a remastering
Indeed, performance improvements are what I’m looking forward to most as even 9900k can’t hold solid 60fps in the original, because it only utilizes 2 threads.
Dont get your hopes up, to do that it would require them to rewrite alot of the code from scratch becouse the original wasnt optimized for multi cores.
If you look at this trailer and the screenshots they clearly had no intention of going that far.
I doubt they could get it running with consoles without multi-threading.
Best post title ever.
LOL
How do the shots look that bad, that looks more like the game did back on my old 7900 GTX
If it wasn’t the microsoft store I’d think those were Switch screenshots which would make sense as the switch roughly aligns with 360/ps3 titles.
All these leaks are legit, straight from microsoft themselves.
This was the last thing i expected out of crysis, theres mods that look better from years ago than this.
The first screenshot looks like Farcry 1.
Edit: The second, and the third do too.
Crysis demaster 2.0 for consoles.
Maybe these are switch screenshots?
I mean they did show before in CryEngine feature videos a very detailed and high quality remake of the first level and there’s no reason why they would discard that and use the outdated original textures/assets.
Crytek has some deal with Microsoft:
https://www.microsoft.com/en-us/p/crysis-remastered-launch-edition/9pjn9r7bcfpx?activetab=pivot:overviewtab
lmao
lol called this.
MODS from original game looks much better . looks this.
Crysis. The PC game that consoles even in 2020 cant match. https://www.dsogaming.com/wp-content/uploads/2018/04/Crysis-Textures-2018-5.jpg
looks like a 9 year old did the trailer edit
Maximum Cashgrab
I think it’s the switch version cause it’s impossible to be a PC screenshots.
WTF
Damn, I was so gullible when I thought Crytek wanted to make this remaster a benchmark for today’s PCs, a game which showcases what modern rigs are capable of… You know, just like in 2007.
Especially after seeing this pre-rendered graphic:
https://uploads.disquscdn.com/images/f418b2ee7b544c4e6f3c4ac3e0ffed3af1c6e1a3fcbe7feca09fa1443876551e.jpg
Well, it seems it was my fault to turn my default cynical mode off (Maximum Cynicism, you could say :P). Almost everything in gaming world ends up being a pile of trash nowadays.
Abysmal graphical sidegrade, easily looks worse than the best mods for the original did. The “new” features like SSR and SVOGI do not make up for the worse LOD and the fact they reused the original textures, NOT proper PBR materials for this.
Performance better be insane. I mean twice the framerate of the original game, considering that it’s a sidegrade with some parts looking worse, and considering that it’s using current DirectX with proper multi-threading etc. But knowing Saber it probably won’t even perform well.
this is “remaster” not “remake”. they most likely using the older engine with better texture and such. no new feature that only available on more modern cryengine. might support DX11 but don’t expect better multi threading support for it.
this. it clearly says remaster not remake. but some people assume that remaster = remake. meaning the game will still going to use older Cryengine 2 for remaster. crytek will not going to remake the original game using the latest cryengine.