The Witcher 3 Next-Gen Update

The Witcher 3 Next-Gen PC Hotfix #2 released, does not improve performance or CPU utilization

CD Projekt RED has just released the second hotfix for the PC version of The Witcher 3 Next-Gen. Unfortunately, though, this hotfix does not improve overall performance or the CPU utilization/optimization issues.

CD Projekt RED claims that this hotfix will improve overall stability and introduce fixes to photo mode. It also packs fixes for Arabic language in the game, toxicity bug, and Steam Deck.

As said, this hotfix will not improve overall CPU utilization. Thus, it will be almost impossible to enable the game’s Ray Tracing effects and retain 60fps, even on high-end PC systems.

As we’ve already stated, The Witcher 3 Next-Gen cannot take advantage of multiple CPU cores/threads. Due to this optimization issue, even high-end PC systems will be CPU bottlenecked. The only way you can get a smooth gaming experience is via DLSS 3 on the RTX40 series GPUs. By using DLSS 3 Quality, we were able to get framerates higher than 60fps (at all times) on our Intel i9 9900K.

Lastly, CDPR has not shared any changelog/release notes for this hotfix. For what it’s worth, this hotfix is 950MB in size for the GOG version. According to reports, the hotfix is around 2GB for the Steam version.

Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email