Naughty Dog has just released the second hotfix patch for the PC version of The Last of Us Part I. According to the release notes, the March 30th Update addresses some bugs and packs fixes that improve memory, performance, and more.
From the looks of it, this hotfix attempts to improve stability and to reduce crashes. In other words, it does not fix the mouse panning stuttering issues. The good news is that Naughty Dog is actively looking into these mouse issues. So, hopefully, they will fix them via a new patch.
Anyway, this new hotfix will decrease the PSO cache size to reduce memory requirements and minimize Out of Memory crashes. And, as we’ve already said, these Out of Memory crashes are related to the RAM and not to the VRAM. This will benefit those with GPUs equipped with 8GB of VRAM. As we’ve showcased, the game will fall back to RAM once it consumes all the available VRAM. So there you have it.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
The Last of Us Part I March 30th Patch v18.104.22.168 Release Notes
- Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
- Added additional diagnostics for developer tracking purposes
- Increased animation streaming memory to improve performance during gameplay and cinematics
- Fix for crash on boot relating to game save files