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Quake Remaster Update #2 released, adds Horde Mode and free add-on, full patch notes

id Software and Nightdive Studios have released the second major update for Quake Remaster. According to the teams, this second patch adds a Horde Mode and a free add-on, and packs a number of quality-of-life improvements.

Going into more details, the Horde Mode is playable in both solo or co-op modes. Players can play solo, with bots, or friends, and face off against waves of enemies of increasing difficulty. Players will earn Silver Keys to unlock access to better weapons. Additionally, and if they survive long enough, they will earn a Gold Key that will allow them to escape. Alternatively, they can stay behind and fight against the armies of Quake until they fall.

On the other hand, the free add-on, called Honey, allows players to delve deep into the darkness to conquer a deadly plague infecting the land.

This patch also adds the ability to invite friends across PC platforms using players on your Bethesda.net friends list. Moreover, it allows players to crosshair color and type from the Gameplay options menu.

Quake: Official Horde Mode Trailer – Available Now!

As always, Steam, EGS and Bethesda launcher will download this update the next time you launch their clients. Below you can also find its complete changelog.

Quake Remaster Update #2 Release Notes

  • All new multiplayer PvE experience designed by MachineGames
  • Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
  • Playable on all difficulty levels
  • Includes 4 new maps specifically designed for Horde Mode
  • Score points by killing enemies
  • Kill multiple enemies in quick succession for bonus points
  • Your progression is reset after the last player dies
  • Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
  • After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
  • Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)
  • Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
  • For a unique look behind the curtain, check out our Nods to Mods interview with the author of “Honey”, MachineGames’ own Senior Level Designer – Christian Grawer here
  • Improved auto aim to reduce amount of snapping and view locking onto enemies
  • Crosshair color and type can now be changed from the Gameplay options menu
  • Add-ons menu can now be used to play previously downloaded add-ons while offline
  • Text chat and push to talk voice chat are now available in pre-game lobbies
  • Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)
  • Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
  • For more info, click here
  • Note: Nintendo Switch users can unlock the Ranger Slayer Skin in DOOM Eternal alongside Update 6.66 sometime in early 2022. Stay tuned to the Slayers Club for updates!
  • Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
  • Bots now chat less
  • Fixed cases where texture borders were visible around certain HUD elements
  • Fixed weapon firing immediately after respawning in multiplayer
  • Turning off Enable Microphone before connecting to online services now properly mutes the microphone

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email