PUBG BATTLEGROUNDS feature

PUBG: BATTLEGROUNDS Patch 25.2 released and detailed


KRAFTON and PUBG Corporation have launched and detailed the latest title update, Patch 25.2, for PUBG: BATTLEGROUNDS 25.2. According to the press release, this new update features the formidable Dragunov weapon, refined AUG assault-rifle adjustments, and the enchanting Chroma Progressive Weapon Skin System.

The Dragunov is a new Designated Marksman Rifle (DMR) that boasts exceptional damage and an impressive 500-metre effective range. Further enhancing its prowess, the Dragunov is compatible with all scopes, allowing players to tailor their approach. The Dragunov is available in normal matches, ranked games, training grounds, and custom matches.

PUBG Corporation has also fine-tuned the AUG, balancing its fire rate to 720 while fine-tuning the horizontal and vertical recoil. The result is a sophisticated AUG variant that bridges the gap between the Beryl M762 and M416, establishing itself as a balanced and competitive choice.

Not only that but Update 25.2 for PUBG: BATTLEGROUNDS introduces DirectX11 Enhanced. DirectX 11 Enhanced is an option optimized for CPU performance, enhanced to support multi-threading during rendering. DirectX 11 Enhanced offers similar stability compared to DirectX 11, but in some cases can lead to increases in FPS.

As always, Steam will download Patch 25.2 for PUBG: BATTLEGROUNDS the next time you launch its client. Below you can also find its complete changelog.

PUBG: BATTLEGROUNDS Patch 25.2 Release Notes

Gunplay
Dragunov

Dragunov is now available in the game. 

  • Weapon type: Designated Marksman Rifles (DMR)
  • Ammo: 7.62mm
  • Fire Mode: Single
  • Damage: 60
  • Effective range: 500m
  • Muzzle velocity: 830m/s
  • Rate of fire: 150 RPM
  • Muzzle attachment: Every AR, DMR muzzle attachment.
  • Magazine attachment: Every AR, DMR magazine attachment.
  • Stock attachment: Cheekpad
  • Can attach up to the 15x Scope.
  • World-spawns.
  • Dragunov is available in Normal Matches, Ranked, Training Grounds, and Custom Matches. 
    • In the case of Arcade, Dragunov can be used in Team Deathmatch and Intense Battle Royale, but not in Bluebomb Rush mode.

Adjustments:

  • Adjusted damage: 58 (Basic), 73 (Max) → 60 (Fixed)
    • Removed probabilistic damage system.
 AUG Adjustments
  • Rate of fire: 750 → 720 
  • Adjusted horizontal and vertical recoil.

 

Tactical Gear
  • Tactical Gear has been temporarily disabled.
Danger Zones
  • Blizzard Zone and Sandstorm are now less likely to appear throughout the game. 
Modes
Intense Battle Royale
  • TPP mode has been added.
    • FPP mode has been removed.
(PC) Bluebomb Rush
  • Shop Key Binding
    • You can now change the Bluebomb Rush Shop Key Binding which is currently set to “,” key. 
    • The option above can be changed via “Settings → Key Bindings → Common → Spawn Tool”.
  • Map / Scoreboard
    • The default Key Binding for the map/scoreboard has been changed from two keys “M” and “Caps Lock” to a single key “M”.
    • Two Key Bindings can still be configured via “Settings → Key Bindings → Common → World Map”.
(PC) Training Mode
  • You can now change the Item Spawn Tool keybinding that was previously set to the “,” key.
  • The option above can be changed via “Settings → Key Bindings → Common → Spawn Tool”.
Progressive Weapon Skin System
New Skin Type: Chroma

Presenting Chroma, a new type of skin that allows you to modify the color and effects of your Progressive Weapon Skins. Elevate the vibrancy of your weapon skin collection with this new addition!

  • Chroma is a skin you can apply to Progressive Weapon Skins – it applies to the weapon skin, attachment skins, loot crates, and killfeeds.
  • Obtaining Chroma:
    • Obtainable via the Hideout; further details on each Chroma skin can be found in our upcoming Store Update announcements.
    • Multiple identical Chromas can be obtained, the first of which will be locked upon acquisition.
  • Applying Chroma:
    • Click on the obtained Chroma icon on the Hideout – Weapons page.
    • An applied Chroma will reflect every progressive level of the corresponding Progressive Weapon Skin.
      • You do not need an individual Chroma per progressive level.
      • Cannot be applied separately to specific progressive levels or attachments.
    • If you own multiple identical Chromas and apply Chroma to a Progressive Weapon Skin, the locked Chroma will be applied.
  • Previewing Chroma:
    • Preview is available through Hideout – Weapons – Chroma icon.
    • Preview appears upon clicking the icon, regardless of owning the Progressive Weapon Skin or Chroma.
    • Preview displays Chroma applied to the corresponding Progressive Weapon Skin, reflecting currently unlocked progressive levels.
BATTLESTAT Skin
  • The BATTLESTAT skin for cumulative kills + headshots now features a new design.
Performance
(PC) New Stability Improvement: GPU Debug 
  • Added two new options: “Collect GPU Crash Data” and “GPU Crash Report”
    • Collect GPU Crash Data– Enable or disable the collection of GPU crash and related data including user crash dump files. 
      • The option is disabled by default. 
      • The option will be activated after enabling this setting and restarting the game. 
      • The option may lower game performance due to stability checks and will be automatically disabled after 7 days of being enabled. 
    • GPU Crash Report  Displays a pop-up window whenever multiple GPU crashes occur, prompting users to enable the “Collect GPU Crash Data” option.
      • The option is enabled by default. 
  • The options above can be enabled/disabled via “Settings → Gameplay →  Others → GPU Crash” options menu. 
(PC) Default option: DirectX 11 → DirectX 11 Enhanced
  • For fresh game installations, “DirectX 11 Enhanced” is now the default option.
    • In other cases, the option has to be manually changed through “Settings > Advanced > DirectX Version > DirectX 11 Enhanced”.
    • If a PC does not support DX11 Enhanced, DX11 will be set as the default option.
  • DirectX 11 Enhanced is an option optimized for CPU performance, enhanced to support multi-threading during rendering.
    • DirectX 11 Enhanced offers similar stability compared to DirectX 11, but in some cases can lead to increases in FPS. 
Bug Fixes
Gameplay
  • Fixed general in-game bugs.
  • Fixed the issue where the last surviving player dies immediately at 0 HP after getting on a vehicle, while possessing Self-AED.
  • Also fixed the issue where the silhouette of the character is temporarily visible before the smoke disappears if the Sandstorm moves to the location of the smoke.
  • Fixed the issue where melee weapons go through walls when thrown from a corner of a building while prone.
  • Fixed the issue where Smoke Grenade sounds play longer than the actual smoke exposure time.
  • Also fixed the issue where, under certain conditions, players with Self-AEDs don’t get knocked out at 0 HP while riding a vehicle.
  • Fixed the issue where weapons automatically fire when gripping a weapon after repeatedly switching between Drone and character perspectives with the Additional Action Queuing active.
  • (PC) Fixed the issue where a Bluebomb Rush match does not conclude immediately when there are no players on the opposing team.
  • (PC) Fixed the issue where firing a handgun while riding a vehicle and moving to another seat causes stuttering gunshot sound effects.
World
  • Fixed Miramar map issues.
  • Fixed the issue where 40mm Smoke Grenades in Vikendi spawn without accompanying the M79.
  • Also fixed the issue where 40mm Smoke Grenades in Vikendi spawn in quantities beyond a certain limit.
  • Fixed the issue in Miramar where the character gets stuck in a certain cliff.
  • Fixed the issue in Erangel where characters teleport after partially destroying and stepping on the door of certain houses.
  • Also fixed the Care Package Plane audio issue in Boardwalk TDM map. 
  • Reduced the volume of BGM in Boardwalk TDM map.
Lobby
  • Fixed the issue where only the last vehicle displayed in the Showroom lobby skin shows vehicle light/animations when the party leader clicks Ready.
UX/UI
  • Fixed the issue where the game does not direct you to the Clan page even after clicking on the Clan button from the Customize page.
  • Fixed the incorrect reward instructions at the bottom of the Crafter Pass: Aston Martin page.
  • Also fixed the awkward item description for the Crowbar in Chinese language setting.
  • Fixed the issue where a magnifying glass icon is shown when hovering over the preview of Prime Parcels items that cannot be equipped at the same time.
  • Fixed the issue where the left and right buttons are displayed in the Workshop when there is only one applicable vehicle at the top right of the preview screen.
  • Also fixed the issue where locked holographic battlestat weapon previews expose the locked battlestat area in ADS mode.
  • (PC) Fixed the issue where certain parts of the Clan page are not displayed.
  • (PC) Fixed the issue where the Gas Can image is incorrectly displayed when viewing the Gas Can in inventory.
Items & Skins

Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the issue where the Crowbar covers other areas of the inventory when the Punk Axe skin is equipped.
  • Fixed the issue where the character’s legs appear partially transparent after equipping the Summer Shorts (Gray).
  • Also fixed the clipping issue occurring at the wrist when NieR Replicant ver.1.22 – Kainé’s Gloves and PGC 2022 Tac-Tech Shirt are both equipped.
  • Fixed the clipping issue occurring when PGI.S Tactical Pants and Duncan’s/NH-ESPORTS Shoes are both equipped.
  • Fixed the issue where the character’s pelvis appears transparent after equipping the Long Sleeved Turtleneck with the Orange Crush Bottom.
  • Also fixed the issue where the character’s pelvis appears transparent after equipping the Bloody Nurse Uniform with the PGI Ringside Hoodie.
  • Fixed the clipping issue occurring at the ankle when PCS3 Suntouched Boots are equipped.
  • Fixed the issue where the character’s pelvis appears transparent after equipping the Lucky Bandit Outfit with the Neon Deco Hoodie.
  • Also fixed the issue where the earrings are shown on the screen at certain FPP angles when STREET FIGHTER 6 – Chun-Li’s Hairstyle 1 or 2 is equipped.
  • Fixed the issue where the earring is shown on the screen when the player is in ADS mode with STREET FIGHTER 6 – Chun-Li’s Hairstyle 1 or 2 equipped.
  • Fixed the issue where the vehicle flips when driving over the bridge in Erangel, while equipping the “V12 Vantage Roadster” Sports Car or “V12 Vantage Roadster (Luxe)” Sports Car skin.
  • (PC) Fixed the issue where the Vantage Paint (Cumberland Grey) is shown as Vantage (Luxe) Paint (Tayos Turquoise) after you initially equip the skin.