Marvel's Spider-Man 2 new feature

Marvel’s Spider-Man 2 PC Patch 5 Released, Bringing Various Performance & Optimization Improves


Nixxes has released Title Update 5 for the PC version of Marvel’s Spider-Man 2, and shared its full patch notes. According to the changelog, Patch 5 comes with numerous performance and optimization improvements. So, let’s take a closer look at what it brings to the table.

Patch 5 updates DirectStorage to version 1.2.3. So, in theory, you should get fewer stutters when traversing the city. Or at least that’s what you’d expect from a newer version of DirectStorage.

Marvel’s Spider-Man 2 uses GPU decompression for DirectStorage. As such, it can hit hard the VRAM of a GPU. So, let’s hope that this latest version of DirectStorage will run better on GPUs with less than 8GB of VRAM.

Update 5 also optimizes performance when playing as Venom, fighting Symbiotes and in cinematics with Venom and Symbiotes. Moreover, it packs improvements to screen space reflections. As such, you won’t get a lot of flickers when looking at large bodies of water from a near-straight angle. So, good news for those that do not want to use the RT reflections.

Nixxes says this update improves performance and makes the game more stable. It also includes extra fixes for DLSS Ray Reconstruction. Plus, there are various fixes for ray-traced ambient occlusion and ray-traced shadows.

As I said before, I haven’t tested the latest patched version of the game. However, I did test it when it got support for DLSS 4 MFG. DLSS 4 Multi-Frame Gen worked fine, though there were some noticeable artifacts with X3 and X4.

As we always do, I will test the latest version of the game in December 2025. That’s when we select our best and worst optimized PC games of each year. Until then, I hope Nixxes will do everything in its power to improve it.

Like always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Marvel’s Spider-Man 2 Patch 5 Release Notes

  • Optimized performance when playing as Venom, fighting Symbiotes and in cinematics with Venom and Symbiotes.
  • Improved DLSS Ray Reconstruction to reduce noise in the shadows of facial details.
  • Updated DirectStorage to version 1.2.3.
  • Fixed a bug where UI elements would not load properly during Prowler side quests when both frame generation and upscaling were enabled.
  • Resolved a bug that could cause the Hunter Blinds minigame controls to appear outside of the minigame.
  • Mouse and keyboard will no longer become unresponsive when using different input devices while in Photo Mode.
  • Fixed a bug that prevented players from taking photos when mapping the Gadget Modifier to middle mouse button.
  • Improvements to screen space reflections to prevent flickering when looking at large bodies of water from a near-straight angle.
  • Fixed a bug where hovering over headers in the settings menu would trigger a sound effect.
  • Resolved a bug that caused a line break in the description of settings for some languages.
  • Addressed a bug where the selected sticker in Photo Mode would be off screen.
  • FNSM App description now correctly shows [HOLD] instead of [SWIPE] when playing with an Xbox controller.
  • Various crash fixes and stability improvements.
  • Various performance optimizations.
  • Various improvements related to ray-traced reflections.
  • Various DLSS Ray Reconstruction improvements.
  • Various fixes to ray-traced ambient occlusion and ray-traced shadows.
  • Various user interface bug fixes and improvements.