Battlefield fans, here is something special for you. YouTube’s ‘Fernando’ has shared a video, showing one hour of uncut leaked gameplay footage from Battlefield 6. Continue reading Here’s an hour of uncut leaked gameplay footage from Battlefield 6
Blades of Fire Benchmarks & PC Performance Analysis
505 Games has lifted the review embargo for Blades of Fire. Powered by Mercury Engine 6, it’s time to benchmark it and examine its performance on PC. Continue reading Blades of Fire Benchmarks & PC Performance Analysis
Portal RTX now supports DLSS 4 & RTX Neural Radiance Cache
Lightspeed Studios has released a new major update for Portal RTX. This new update adds support for NVIDIA DLSS 4’s Transformer Model and Multi-Frame Gen. It also implements RTX Neural Radiance Cache. So, let’s take a closer look at them. Continue reading Portal RTX now supports DLSS 4 & RTX Neural Radiance Cache
Doom: The Dark Ages Path Tracing Patch Coming This June
NVIDIA has announced that the highly anticipated Path Tracing Patch for Doom: The Dark Ages will come out in June 2025. This patch will also add support for NVIDIA Ray Reconstruction. Continue reading Doom: The Dark Ages Path Tracing Patch Coming This June
Red Dead Redemption 2 just got a new mod to improve its graphics
Modder RichardHertz has released a cool new mod for Red Dead Redemption 2 that improves the game’s graphics. This mod makes the game look better by enhancing ambient occlusion (AO), boosting color vibrancy, and turning off the pedestrian light. It also makes textures look sharper and more detailed, along with other small graphic upgrades. Continue reading Red Dead Redemption 2 just got a new mod to improve its graphics
The Last of Us Part 2 Remastered Title Update 1.4 Released, Full Patch Notes
Nixxes has just released Title Update 1.4 for The Last of Us Part 2 Remastered, and shared its full patch notes. So, let’s see what this new update brings to the table. Continue reading The Last of Us Part 2 Remastered Title Update 1.4 Released, Full Patch Notes
FBC: Firebreak will support Full Ray Tracing/Path Tracing on PC
NVIDIA and Remedy have announced that FBC: Firebreak will support Full Ray Tracing/Path Tracing on PC. This means the game will have super realistic lighting, shadows, and reflections. FBC: Firebreak will use the Northlight Engine, which is the same engine used in Alan Wake 2. So it makes sense that this new CONTROL spin-off will also use Path Tracing. And today, we got our first look at it. Continue reading FBC: Firebreak will support Full Ray Tracing/Path Tracing on PC
MindsEye & Crimson Desert will support NVIDIA DLSS 4 Multi-Frame Gen
NVIDIA has announced that MindsEye and Crimson Desert, two highly anticipated PC games, will support NVIDIA DLSS 4 Multi-Frame Gen. Alongside these two games, we also got two new trailers for LIGHT OF MOTIRAM and WUCHANG: Fallen Feathers (which will also support DLSS 4 MFG). Continue reading MindsEye & Crimson Desert will support NVIDIA DLSS 4 Multi-Frame Gen
The Sinking City Remastered PC Performance Analysis
Last week, Frogwares released a remastered version of The Sinking City for free to all of its owners. Powered by Unreal Engine 5 and using Lumen, it’s time now to benchmark it and examine its performance on PC. Continue reading The Sinking City Remastered PC Performance Analysis
Clair Obscur: Expedition 33 Just Got an Ultra+ Graphics Mod
Modder ‘Lazorr’ has released an Ultra+ Graphics Mod for Clair Obscur: Expedition 33. This mod aims to improve the game’s graphics by tweaking its settings beyond its in-game values. So, let’s take a closer look at its changes. Continue reading Clair Obscur: Expedition 33 Just Got an Ultra+ Graphics Mod