Witchfire has been delayed until 2023, will now have semi open-world environments

The Astronauts announced today that their dark fantasy shooter, Witchfire, is now on track for release in early 2023. Initially slated to launch to Early Access on the Epic Games Store in Q4 of 2022, the shift in schedule is due to an upgrade to Witchfire’s combat system from arena-style to open-world fighting. Continue reading Witchfire has been delayed until 2023, will now have semi open-world environments

Marvel’s Spider-Man: Miles Morales is coming to PC on November 18th, will have Ray Tracing Shadows & Reflections

Sony has announced that Marvel’s Spider-Man: Miles Morales will release on PC on November 18th. In addition, the publisher confirmed that the game will have Ray Tracing Shadows and Reflections, and will support NVIDIA DLSS 3. Continue reading Marvel’s Spider-Man: Miles Morales is coming to PC on November 18th, will have Ray Tracing Shadows & Reflections

Marvel’s Spider-Man Remastered & Bright Memory Infinite – Native 4K vs DLSS 2 Quality vs DLSS 3 Quality Benchmarks

Nixxes and FYQD-Studio have released new patches for Marvel’s Spider-Man Remastered and Bright Memory Infinite that add support for DLSS 3. As such, we’ve decided to benchmark and test DLSS 3 against DLSS 2 and native 4K. Continue reading Marvel’s Spider-Man Remastered & Bright Memory Infinite – Native 4K vs DLSS 2 Quality vs DLSS 3 Quality Benchmarks

Unreal Engine 4-powered single-player horror action-adventure game, The Chant, gets gameplay overview trailer

Prime Matter has released a gameplay overview trailer for its upcoming single-player horror action-adventure game, The Chant. Developed by Brass Token, the game will be using Unreal Engine 4. Continue reading Unreal Engine 4-powered single-player horror action-adventure game, The Chant, gets gameplay overview trailer