No, there aren’t any leaked PC dev builds for Marvel’s Spider-Man 3 and Marvel’s Venom

A lot of rumors surfaced earlier today, suggesting that alongside the PC dev build for Marvel’s Wolverine there are also playable PC dev builds of Marvel’s Spider-Man 3 and Marvel’s Venom. However, these reports are false. No, there aren’t any leaked PC dev builds for Marvel’s Spider-Man 3 and Marvel’s Venom. Continue reading No, there aren’t any leaked PC dev builds for Marvel’s Spider-Man 3 and Marvel’s Venom

Alan Wake 2, Metro: Exodus, Star Wars: Jedi Survivor, The Witcher 3 & more running with AMD FSR 3.0 Frame Generation

A few days ago, we informed you about a mod/tool that allows you to enable AMD FSR 3.0 Frame Generation in all the games that currently support DLSS 3. What’s also great is that the team behind it has been updating it on a daily basis. Not only that but modder LukeFZ is also working on a similar mod/project. As such, we’ve decided to share a few videos that showcase these FSR 3.0 Mods in action. Continue reading Alan Wake 2, Metro: Exodus, Star Wars: Jedi Survivor, The Witcher 3 & more running with AMD FSR 3.0 Frame Generation

Leaked gameplay footage from Marvel’s Wolverine PC Dev Build

A couple of days ago, we informed you about the massive Insomniac leak which, among other things, revealed the existence of a PC version of Marvel’s Wolverine. In fact, Insomniac Games had a PC Dev Build for this game which got leaked online. And below, you can find some gameplay footage from it. Continue reading Leaked gameplay footage from Marvel’s Wolverine PC Dev Build

METAL GEAR SOLID: MASTER COLLECTION Vol.1 Patch 1.4.0 adds CRT scanlines & allows you to disable Smoothing

Konami has just released Title Update 1.4.0 for METAL GEAR SOLID: MASTER COLLECTION Vol.1. This patch adds a Pixel Perfect Screen setting and a CRT scanlines filter, and it will now allow you to disable the awful Smoothing effect. Continue reading METAL GEAR SOLID: MASTER COLLECTION Vol.1 Patch 1.4.0 adds CRT scanlines & allows you to disable Smoothing

Tekken 8 is a huge Unreal Engine 5 letdown, does not use Lumen & Nanite

Tekken 8 releases next month and it will be the first fighting game powered by Unreal Engine 5. However, as an UE5 title, it will be a huge disappointment. Tekken 8 will not support Lumen, Nanite or Virtual Shadows Maps. Not only that but the game’s lighting has been severely downgraded since its announcement trailer. Continue reading Tekken 8 is a huge Unreal Engine 5 letdown, does not use Lumen & Nanite