Focus Home Interactive released some new screenshots for Contrast. During E3 2013, the game was showcased and players were able to take on the role of Dawn, an imaginary friend, in the oneiric universe fueled by Didi’s imagination. Didi, an adventurous nine year old is hopeful of reuniting her parents as she uncovers truths and drama in this charming adventure. Contrast is a breakthrough 2D/3D puzzle platformer, in which the player can shift between the striking 3D fantasy world into the mysterious 2D shadowscape. The game is planned for a late 2013 release on PC, XBLA and PSN. Enjoy! Continue reading New Screenshots For 2D/3D Puzzle Platformer ‘Contrast’→
Organizers of GDC Europe 2013 have announced its latest talks for this August’s Cologne event, including GOG.com’s Trevor Longino on what developers need to build buzz on their game, StarCraft II: Heart of the Swarm’s Brian Kindregan on cinematics for storytelling, and Epic’s Chris Mielke on outsourcing to external art teams. Continue reading GDC Europe 2013 – Blizzard, Epic Games & GOG.com Talks Revealed→
Unity Technologies, provider of the Unity multi-platform game engine and development tools, has entered into an agreement with Microsoft to collaborate on development tools for Windows 8, Windows Phone 8 and Xbox One. This collaboration will make it even easier for developers to bring popular games, entertainment and apps to Microsoft platforms. Continue reading Unity Engine – Officially Supports Windows 8, Windows Phone 8 & Xbox One→
Well, we all saw that coming. In an attempt to promote its latest OS, Microsoft has officially revealed the new version of its DX API. And as you may have guessed, it is coming exclusively on Windows 8.1 and Xbox One. DirectX 11.2 was presented at its Build Conference, and you can find the keynotes video below. Perhaps the best feature of DX11.2, Tiled Resources, is demoed at around the first one hour mark. With Tiled Resources, Direct3D 11.2 introduces support for hardware virtual resources, allowing the creation of massive textures using minimal memory, and permitting improved bandwidth efficiency. Let’s see now how PC gamers and developers will respond to Microsoft’s move, and whether the former will be forced to upgrade their systems – yet again – for this DX exclusivity! Continue reading DirectX 11.2 Revealed – Available Only On Windows 8.1 & Xbox One [UPDATE]→
Ubisoft has released a new trailer for Splinter Cell: Blacklist in which the French company explains the basic features of the game’s MP mode, Spies vs. Mercs. Spies play in third person perspective, they are fast and agile, use the environment as their weapon and hide in the shadows to surprise their enemies. Mercs, on the other hand, play in first person, can use a flashlight to detect spies, and can rely on their firepower to overcome various circumstances. Splinter Cell: Blacklist is scheduled for an August 20th release on PC, X360 and PS3. Enjoy! Continue reading Splinter Cell: Blacklist – Spies vs. Mercs Introduction Trailer→
A new gameplay trailler of The Bureau: XCOM Declassified popped up, showcasing some of the strategic gameplay mechanics that will be supported. Players will be able to slow-down time and issue orders to their teammates, and the whole game actually feels like an XCOM title. The Bureau will also fully embrace the concept of permanent consequence. The game is planned for an August 23rd release on PC, X360 and PS3. Enjoy! Continue reading The Bureau: XCOM Declassified – New Trailer Showcases Strategic Gameplay Mechanics→
NeocoreGames announced today that The Incredible Adventures of Van Helsing’s second DLC, Blue Blood, is now available worldwide for $1.99 on PC via Steam. The Incredible Adventures of Van Helsing is a gothic-noir steampunk action-RPG that offers dynamic single-player and cooperative play. Continue reading The Incredible Adventures of Van Helsing – Blue Blood DLC Available Now→