Nvidia has released a new video in which Epic Games’ Tim Sweeney shares his thoughts about Nvidia’s new G-Sync technology. According to Sweeney, G-Sync will free Epic Games from making the decision of locking a game at 30fps. This should be good news for all those of us who hate 30fps capped titles (Ghost Games and NFS: Rivals, I’m looking at you). Continue reading Epic Games’ Tim Sweeney On Nvidia’s G-Sync: “It frees us from locking a game at 30fps”
Overgrowth Available Now On Steam Via Early Access Program
It seems that more and more games opt for Steam’s early access program in order to be self-funded by their fans. The next one in the long list of games supporting this Early Access program is Wolfire Games’ Overgrowth. Overgrowth has been in development for a couple of years and is still far from being completed. However, those who decide to purchase it will get access to its alpha version that feels more like a sandbox of technology and martial arts than a story-driven action-adventure. Continue reading Overgrowth Available Now On Steam Via Early Access Program
Final Fantasy XIV: A Realm Reborn – Patch 2.1 Now Available
Square Enix today announced that the new Patch 2.1 update for Final Fantasy XIV: A Realm Reborn is now available for players. Dubbed A Realm Awoken, the Patch 2.1 update offers exciting new gameplay content. You can view more information about this new patch below. Continue reading Final Fantasy XIV: A Realm Reborn – Patch 2.1 Now Available
Star Wars: Attack Squadrons Announced – New F2P Online Dogfighting
Lucas Arts & Disney have just announced a new F2P title, based on the Star Wars franchise. Star Wars: Attack Squadrons will be an online dogfighting game in which players customize iconic Star Wars ships to engage in 16 player dogfights in fabled Star Wars locations. Continue reading Star Wars: Attack Squadrons Announced – New F2P Online Dogfighting
Total War: Rome II – Caesar in Gaul Expansion Now Available
SEGA announced today that Caesar in Gaul, the first campaign expansion for Total War: ROME II, is available to download now. According to its description, Caesar in Gaul offers a tighter scope in terms of time and geography than ROME II’s original grand campaign. Continue reading Total War: Rome II – Caesar in Gaul Expansion Now Available
Dying Light – Night-time Gameplay Walkthrough
Techland and Warner Bros released today a new gameplay video from Dying Light, showcasing the darker side of the game’s day-and-night-cycle mechanic. The video gives a glimpse into different strategies that players will adopt depending on the time of day in order to survive. Dying Light is powered by Chrome Engine 5 and is currently planned for a 2014 release. Enjoy! Continue reading Dying Light – Night-time Gameplay Walkthrough
Assassin’s Creed IV: Black Flag – Freedom Cry DLC Delayed On The PC
Well, you gotta love Ubisoft. The French company has just announced that the PC version of its Freedom Cry DLC for Assassin’s Creed IV: Black Flag is slightly delayed (it was meant to go live today). Although Ubisoft did not give any ETA, it claimed that the DLC was delayed in order to ‘apply a final layer of polish.‘ Continue reading Assassin’s Creed IV: Black Flag – Freedom Cry DLC Delayed On The PC
The Vanishing of Ethan Carter Showcases Amazing Visuals Via New Animated GIFs
Let me start by saying that we’ll definitely have an interview with The Astronauts about the tech behind The Vanishing of Ethan Carter in 2014. The Vanishing of Ethan Carter is described as a “weird fiction” horror, meaning our focus is on atmosphere, mood, and the essential humanity of our characters. The game is being developed for the PC and although there is no ETA yet, it may be ported to next-gen consoles at a later date. Continue reading The Vanishing of Ethan Carter Showcases Amazing Visuals Via New Animated GIFs
Watch Dogs Gets A Fan-Made Live Action Short Film
YouTube’s ‘InfectiousDesigner’ has posted a short film that is based on Ubisoft’s upcoming open-world title, Watch Dogs. This fan film is directed by Brian Curtin and Aiden Pearce is being brought to life thanks to Matthew Sumner. It’s a really interesting film and features most of what you’d expect to find from a Watch Dogs film. That is fighting scenes, shooting people, chasing people, driving and using the cell phone to hack things. Enjoy! Continue reading Watch Dogs Gets A Fan-Made Live Action Short Film
Star Citizen’s Dogfighting Module Delayed By A Couple Of Months
Star Citizen’s dogfighting module was meant to get released later this month. Well, not anymore. As Chris Roberts revealed, this module has been delayed by a couple of months, and currently there is no ETA. And although I’m all in for waiting a more polished version of that module, wasn’t the idea of getting access to pre-alpha stuff the whole point of crowd-funding a game? So can’t you… you know… release an alpha version, keep working on it and let your backers witness its evolution? Continue reading Star Citizen’s Dogfighting Module Delayed By A Couple Of Months









