Warhammer 40K: Eternal Crusade leaves Steam Early Access today

Bandai Namco and Behaviour Interactive announced today the full release of Warhammer 40K: Eternal Crusade on PC. Warhammer 40K: Eternal Crusade is a massive online Warhammer game that is powered by Unreal Engine 4, and in order to celebrate this announcement, Bandai Namco released the game’s launch trailer. Continue reading Warhammer 40K: Eternal Crusade leaves Steam Early Access today

Cloud Imperium’s Chris Roberts defends CRYENGINE: “I don’t look back and say ‘I wish I’d gone with Unreal’.”

Star Citizen – and its SP counterpart, Squadron 42 – has been in development for five years. The game is powered by CRYENGINE and is among the most ambitious projects we’ve ever seen. However, the game appears to be nowhere near to completion. Not only that, but Cloud Imperium had to rewrite entire whole sections of the engine so that it could support the specific needs of Star Citizen. Still, Chris Roberts defended CRYENGINE, claiming that these changes had to be made, and that things would not have been better if the team chose Unreal Engine 4 or Unity. Continue reading Cloud Imperium’s Chris Roberts defends CRYENGINE: “I don’t look back and say ‘I wish I’d gone with Unreal’.”

DOOM – Update #3 is now available, release notes revealed

id Software has released a new update for DOOM. According to the release notes, this update adds Deathmatch, Private Matches, and comes with various fixes and optimizations for both SnapMap and the game’s SP Campaign mode. This update will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading DOOM – Update #3 is now available, release notes revealed

Titanfall 2 – Official PC requirements revealed + PC graphics settings & lots of PC gameplay footage

When Electronic Arts announced that there wouldn’t be an MP public test for the PC version of Titanfall 2, a lot of PC gamers thought that the PC version would be an afterthought. Well, it appears that this won’t be the case. Electronic Arts revealed today the official PC requirements for Titanfall 2, as well as its PC graphics settings. Continue reading Titanfall 2 – Official PC requirements revealed + PC graphics settings & lots of PC gameplay footage

Star Citizen showcases next-gen faces, rendered in-engine

Cloud Imperium has released a new video in which it showcased the next-gen faces that will be featured in Star Citizen. Star Citizen is powered by CRYENGINE and these faces are among the best rendered real-time faces we’ve seen, therefore we strongly suggest taking a look at the video. Continue reading Star Citizen showcases next-gen faces, rendered in-engine

Obsidian’s Tyranny gets second developer diary, focusing on art, animation and music

Paradox Interactive and Obsidian Entertainment today released the second in a three-part video series about Tyranny. As the press release reads, in this new episode, fans will meet the many artists and designers who have brought the world of Tyranny to life through animation, music, character design, and much more. Enjoy! Continue reading Obsidian’s Tyranny gets second developer diary, focusing on art, animation and music