Steam Survey November 2016 – NVIDIA & Intel increase their dominance, adoption of quad-cores increases

Each and every month, Steam conducts a survey to collect data about what kinds of computer hardware and software its customers are using. According to the November 2016 hardware survey, NVIDIA and Intel have slightly increased their dominance, while the adoption of quad-cores is also increasing. Continue reading Steam Survey November 2016 – NVIDIA & Intel increase their dominance, adoption of quad-cores increases

Marvel vs. Capcom: Infinite gets an extended gameplay trailer

Marvel and Capcom have released an extended gameplay trailer for Marvel vs. Capcom: Infinite. This trailer showcases Ryu, Mega Man, Iron Man, Captain Marvel, Morrigan and Captain America in action. Marvel vs. Capcom: Infinite will be coming to the PC in 2017. Enjoy! Continue reading Marvel vs. Capcom: Infinite gets an extended gameplay trailer

Intel’s upcoming i7-7700K appears to be running slower than the i7-6700K in clock-to-clock scenarios

Intel will release its new CPUs that are based on the Kaby Lake architecture in January, however things are not looking good. Expressview has tested this brand new CPU and compared it with the previous i7 CPU, the i7-6700K. And while the i7-7700K appears to be slightly faster than the i7-6700K at default settings, that’s mostly due to its increased Turbo boost and not due to its new architecture. Continue reading Intel’s upcoming i7-7700K appears to be running slower than the i7-6700K in clock-to-clock scenarios

MechWarrior 5: Mercenaries announced, coming to the PC in 2018, gets pre-alpha footage

Piranha Games announced MechWarrior 5: Mercenaries to a packed house of MechWarrior fans tonight via a live stage demo at Mech_Con 2016. MechWarrior 5: Mercenaries will be the first standalone single-player MechWarrior title in development for PC in nearly 15 years, and will feature intense PvE ‘Mech combat in an immersive, career-based Mercenary campaign driven by player choice. Continue reading MechWarrior 5: Mercenaries announced, coming to the PC in 2018, gets pre-alpha footage

The current state of DirectX 12 in PC gaming, was it worth the hype?

2016 was a really interesting year, as we got ourselves the first games running on Microsoft’s new API, DirectX 12. DirectX 12 was meant to give developers lower-level access to the graphics cards, which would supposedly make a lot of games run faster/better. After all, a number of developers were asking for low-level access similar to the one the already had on consoles. Continue reading The current state of DirectX 12 in PC gaming, was it worth the hype?