Crytek’s HUNT: Horrors of the Gilded Age has been renamed to Hunt: Showdown, gets new teaser trailer

Remember Crytek’s HUNT: Horrors of the Gilded Age? This title has been under development since 2014 and was supposed to be a third-person action game where up to four players band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses. And from the looks of it, Hunt: Showdown is a re-imagined version of it. Continue reading Crytek’s HUNT: Horrors of the Gilded Age has been renamed to Hunt: Showdown, gets new teaser trailer

Capcom targets 10 million lifetime unit sales for Resident Evil VII

Last month, we informed you about Resident Evil VII failing to meet its sales goals. Capcom expected Resident Evil VII to sale 4 million units by the  end of the fiscal year 2016, however its title sold around 3.5 million units. And today, the big Japanese company revealed its expected lifetime unit sales for its horror title. Continue reading Capcom targets 10 million lifetime unit sales for Resident Evil VII

For Honor – Patch 1.07 is now available, full release notes revealed

Ubisoft has released a brand new update for its hack and slash fighting game, For Honor. According to the release notes, this patch adds the option to customize stick dead zones, resolves a big exploit that was discovered by the game’s community, and updates the use of the Successful Icon on moves that must hit. Continue reading For Honor – Patch 1.07 is now available, full release notes revealed

Sonic Forces will let players create their own custom Heroes, new screenshots & gameplay trailer

SEGA revealed today that the third gameplay style in Sonic Forces is a powerful gadget touting customizable character. For the first time in the Sonic series, players can create their own original Hero Character, and customize how the character plays and how it looks. Continue reading Sonic Forces will let players create their own custom Heroes, new screenshots & gameplay trailer

Unreal Engine 4 sees significant gains in DX12, fan-made Ocarina Of Time DX11 vs DX12 Performance Comparison

CryZENx has released a new video, showing the benefits of DX12 in Unreal Engine 4. CryZENx used some scenes from his Ocarina Of Time project and as we can see, this fan-made project runs way better in DX12 than in DX11. Continue reading Unreal Engine 4 sees significant gains in DX12, fan-made Ocarina Of Time DX11 vs DX12 Performance Comparison

Ace Combat 7: Skies Unknown has been delayed to 2018

Bandai Namco and the Project ACES team have just announced that Ace Combat 7: Skies Unknown has been delayed to 2018. According to the press release, the development has been working hard on ACE COMBAT 7 and in order to achieve the vision it has set for the game it decided to move the launch of it to 2018. Continue reading Ace Combat 7: Skies Unknown has been delayed to 2018

Harvest Moon: Light of Hope is the first Harvest Moon game that will be officially released on the PC

Natsume and Rising Star Games today announced an all-new title, Harvest Moon: Light of Hope, and this is the first time the Harvest Moon brand will be on Steam. Natsume also revealed that the title will be playable on the PC in its booth at E3 2017 in June. Continue reading Harvest Moon: Light of Hope is the first Harvest Moon game that will be officially released on the PC

Hi-Rez Studios’ free-to-play Paladins has more than 8.5 million registered players

Hi-Rez Studios has announced that its free-to-play team-based shooter, Paladins, has more than 8.5 million registered players. As with a lot of titles, Paladins is currently available in Early Access and is described as a team-based shooter with strategy elements and deep character customization. Continue reading Hi-Rez Studios’ free-to-play Paladins has more than 8.5 million registered players