Here’s how you can fix Borderlands 4’s crash issues on the NVIDIA RTX 50 series GPUs

So I’ve been playing Borderlands 4 lately, and from the looks of it, the game suffers from some major crash issues on the NVIDIA RTX 50 series GPUs. If you own an NVIDIA RTX 5080 or RTX 5090, you have definitely faced some GPU-related crash issues. Thankfully, there is a way to fix them. Continue reading Here’s how you can fix Borderlands 4’s crash issues on the NVIDIA RTX 50 series GPUs →

Next-Gen Graphics in Metal Gear Solid Delta: Snake Eater Thanks to Complete RT

YouTube’s ‘Beyond Dreams’ has shared a video, showcasing a modded version of Metal Gear Solid Delta: Snake Eater on an NVIDIA GeForce RTX 5090. The biggest feature in this video is the latest version of CompleteRT, which adds support for ReSTIR GI. So, let’s take a look at it. Continue reading Next-Gen Graphics in Metal Gear Solid Delta: Snake Eater Thanks to Complete RT →

Hollow Knight: Silksong Got a Multiplayer Mod With PvP Support

Now here is something really cool for all our Hollow Knight: Silksong fans. Modder ‘XvX’ has released a multiplayer mod for it with basic PvP support. As such, you can now play this new Hollow Knight game with your friends, something that wasn’t possible in the vanilla version. Continue reading Hollow Knight: Silksong Got a Multiplayer Mod With PvP Support →

This Cyberpunk 2077 Brutal Mod Takes Gore & Blood to the Next Level

Modder ‘Cazanu’ has released a new brutal mod for Cyberpunk 2077 that takes its gore and blood effects to the next level. Inspired by the over-the-top gore of Cyberpunk: Edgerunners show, this mod transforms Night City into a slaughterhouse with tons of gibbing and enhanced blood and gore. Continue reading This Cyberpunk 2077 Brutal Mod Takes Gore & Blood to the Next Level →

Fan Recreates Oblivion’s Cheydinhal in Unreal Engine 5 with Lore-Accurate Scale

YouTuber L.Torres has shared a video showing the city of Cheydinhal from The Elder Scrolls IV: Oblivion rebuilt in Unreal Engine 5.6. This will give you an idea of what a realistic version of this city could look like. So, if you are a fan of Oblivion, you should definitely check it out. Continue reading Fan Recreates Oblivion’s Cheydinhal in Unreal Engine 5 with Lore-Accurate Scale →

Must-Have FEAR Mod Unlocks Framerate, Fixes Physics, Adds HD Reflections, Removes Model LODs, and More

F.E.A.R. is one of the best first-person shooters ever made. Created by Monolith, it amazed players with its smart enemy AI. However, the game didn’t run well on modern PCs. Thankfully, a new mod has been released that makes big improvements. So, let’s take a closer look at it. Continue reading Must-Have FEAR Mod Unlocks Framerate, Fixes Physics, Adds HD Reflections, Removes Model LODs, and More →

Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090

Techland has just released Dying Light: The Beast on PC. However, it appears that the game does not support any of its advertised Ray Tracing effects. The devs have stated that they will add them via a post-launch update. I was able to test the game, so it’s time to share my initial performance impressions. Continue reading Dying Light: The Beast does not support Ray Tracing at launch, runs with 80-100FPS at Native 4K/DLAA/Max Settings on an NVIDIA RTX 5090 →

Early screenshots & gameplay dev clip leaked for Marvel 1943: Rise of Hydra

It appears that some screenshots and a gameplay clip from an early dev build of Marvel 1943: Rise of Hydra have been leaked online. Since these are leaked assets from a dev build, you should temper your expectations. This looks really rough. Still, some Marvel fans may be interested in them, which is why we’ve decided to share them. Continue reading Early screenshots & gameplay dev clip leaked for Marvel 1943: Rise of Hydra →