Warner Bros has released the official launch trailer for Mortal Kombat 11. Now what is really great here is that NetherRealm Studios has used a remake of the classic MK theme, thus automatically elevating this trailer to… wait for it… 11. Continue reading Mortal Kombat 11 gets a launch trailer, featuring a remake of the classic MK theme
Star Citizen Alpha 3.5 is now available to all backers, full patch release notes revealed
Cloud Imperium has released Star Citizen Alpha 3.5 to all of its backers. In addition, the team has released the full patch release notes, detailing all the changes, additions and improvements that are coming with it. Continue reading Star Citizen Alpha 3.5 is now available to all backers, full patch release notes revealed
Sekiro: Shadows Die Twice mod significantly improves mouse camera control mechanics
Earlier this month, we informed you about a new version of the “Sekiro Fps Unlock And More” mod for Sekiro: Shadows Die Twice that implemented an – unofficial – Easy Mode. And today, I’m happy to report that its latest version has significantly improved the game’s mouse control mechanics. Continue reading Sekiro: Shadows Die Twice mod significantly improves mouse camera control mechanics
S.W.I.N.E. HD Remaster releases on the PC on May 23rd
Assemble Entertainment, best known for the infamous point-and-click adventure Leisure Suit Larry – Wet Dreams Don’t Dry, has announced a May 23rd release date for the military-themed porcine RTS game S.W.I.N.E. HD Remaster. Continue reading S.W.I.N.E. HD Remaster releases on the PC on May 23rd
Free demo for RESIDENCE of EVIL: VIGIL available for download; classic Resident Evil-inspired game
MoonGlint and the ROE Team have shared a free demo for its upcoming game that is heavily inspired by the classic Resident Evil games, RESIDENCE of EVIL: VIGIL. The game is powered by Unreal Engine 4 and will be using fixed camera angles, just like the old Resident Evil games. Continue reading Free demo for RESIDENCE of EVIL: VIGIL available for download; classic Resident Evil-inspired game
Playable tech demo released for Unreal Engine 4-powered horror game, Dario Argento’s Dreadful Bond
In order to further spark interest for its Kickstarter campaign, Clod Studio released a playable tech demo for its first-person psychological horror adventure game, Dario Argento’s Dreadful Bond. Continue reading Playable tech demo released for Unreal Engine 4-powered horror game, Dario Argento’s Dreadful Bond
Invader Studios partners with Destructive Creations and All in! Games for Daymare: 1998 + new screenshots & trailer
Invader Studios, the team behind Daymare: 1998, has announced that it has teamed up with two partners to bring the project to a whole new level. As such, Destructive Creations, the studio responsible for Ancestors Legacy RTS, and All in! Games have together taken on the role of global publisher. Continue reading Invader Studios partners with Destructive Creations and All in! Games for Daymare: 1998 + new screenshots & trailer
Here are 22 minutes of gameplay footage from 3D Realms’ Quake Engine-powered, WRATH: Aeon of Ruin
3D Realms has released a new video, showing 22 minutes of gameplay footage from the PAX East 2019 build of WRATH: Aeon of Ruin. This retro first-person shooter is powered by the Quake Engine and promises to embrace the timeless elements of classic titles such as DOOM, QUAKE, DUKE NUKEM 3D, BLOOD, UNREAL and HEXEN and carries them into the 21st century. Continue reading Here are 22 minutes of gameplay footage from 3D Realms’ Quake Engine-powered, WRATH: Aeon of Ruin
Official PC requirements revealed for A Plague Tale: Innocence, requires 50GB of free hard-disk space
Focus Home Interactive has revealed the official PC system requirements for A Plague Tale: Innocence via its Steam store page. According to the specs, PC gamers will at least need an Intel Core i3-2120 or an AMD FX-4100 X4 with 8GB of RAM and an NVIDIA GeForce GTX 660 or an AMD Radeon HD 7870. Continue reading Official PC requirements revealed for A Plague Tale: Innocence, requires 50GB of free hard-disk space
Vulkan versus DirectX 11 in World War Z – Higher framerates but major stutters
World War Z has just been released on the Epic Games Store. The game is powered by the Swarm Engine and since it supports both the Vulkan and DirectX 11 APIs, we’ve decided to put them to the test on both NVIDIA’s and AMD’s hardware. Continue reading Vulkan versus DirectX 11 in World War Z – Higher framerates but major stutters