FromSoftware has released a new patch for Sekiro: Shadows Die Twice. According to the release notes, patch 1.03 fixes a bug where system crashes could cause save data to become corrupted on PC, improves performance and stability, and lowers the price of information sold by Anayama the Peddler. Continue reading Sekiro: Shadows Die Twice patch 1.03 available for download, improves stability and performance
Cyberpunk 2077 developer: “I would say that the game is pretty different to what we showed last year”
Cyberpunk 2077 is one of the most anticipated games and last year, CD Projekt RED released an extensive gameplay video. That video was based on the E3 2018 build and according to Mateusz Tomaszkiewicz, Quest Director of Cyberpunk 2077, the game is pretty different to that demo. Continue reading Cyberpunk 2077 developer: “I would say that the game is pretty different to what we showed last year”
Sledgehammer Games’ environment artist creates a beautiful System Shock 2-inspired Shodan scene in Unreal Engine 4
Sami Bashir, environment artist at Sledgehammer Games, has shared some beautiful screenshots from a side project he’s been working on. This scene shows Shodan from System Shock 2 being recreated in Epic’s latest engine, Unreal Engine 4. Continue reading Sledgehammer Games’ environment artist creates a beautiful System Shock 2-inspired Shodan scene in Unreal Engine 4
First World War Z patch fixes crashes, connectivity and matchmaking issues, improves Vulkan and more
Saber Interactive has released the first patch for the PC version of World War Z. According to the release notes, the April 20th Hotfix fixes a crash on game launch that was reported by some AMD users, as well as a large number of connectivity, matchmaking and party system issues. Continue reading First World War Z patch fixes crashes, connectivity and matchmaking issues, improves Vulkan and more
World War Z PC Performance Analysis
Saber Interactive has released its four-player co-op third-person shooter that is inspired by Paramount Pictures’ blockbuster film, World War Z. The game is powered by the Swarm Engine that pushes hordes of zombies, and it’s time now to benchmark it and see how it performs on the PC platform. Continue reading World War Z PC Performance Analysis
Assassin’s Creed Unity flooded with positive reviews on Steam
Assassin’s Creed Unity on the Steam store is being bombarded with a barrage of positive reviews to the point where the game’s overall score has been raised. In support of both Ubisoft donating 500K Euros towards the Notre- Dame restoration fund, as well as giving away the game for free until April 25th, gamers everywhere have once again chosen Steam’s review system to make their voices count. Continue reading Assassin’s Creed Unity flooded with positive reviews on Steam
Sonic the Hedgehog (P-06) is a fan remake of Sonic 06 using Unity Engine, demo available for download
YouTube’s ‘ChaosX’ has been working on a new fan remake of Sonic 06 for the PC, called Sonic the Hedgehog (P-06). Sonic the Hedgehog (P-06) promises to bring that console Sonic game on our platform via Unity Engine, and a demo is currently available for you to download. Continue reading Sonic the Hedgehog (P-06) is a fan remake of Sonic 06 using Unity Engine, demo available for download
Sekiro: Shadows Die Twice Review
First off, this review is spoiler-free, apart from the introduction. The screenshots are mostly from the first area, and I’ve tried to avoid even the tiniest reveal past the start of the game. Please go on and read without fear of something being spoiled for you. I’ve made sure of this.
Half Life 2 Mobility Mod adds Titanfall-inspired wall running mechanics to Valve’s shooter
Modder ‘Rob’ has released a brand new version of his Mobility Mod for Half-Life 2. This mod basically enhances overall mobility in Half-Life 2 by adding – among other things – the wall running mechanics players experienced in the Titanfall games. Continue reading Half Life 2 Mobility Mod adds Titanfall-inspired wall running mechanics to Valve’s shooter
Rune: Ragnarok will skip Early Access and will be fully released later this year
Human Head Studios has announced that after securing additional funding sources, it will be able to skip the Early Access phase for Rune: Ragnarok, and release it in its full glory. While the team hasn’t specified yet when the game will come out, it has confirmed that it will released in 2019. Continue reading Rune: Ragnarok will skip Early Access and will be fully released later this year