Wolfenstein: Youngblood will not support real-time ray tracing at launch

Wolfenstein: Youngblood released ins a few days and it appears that it will not support real-time ray tracing at launch. This has been confirmed by the game’s executive producer Jerk Gustafsson who claims that MachineGames and NVIDIA are currently working on implementing them. Continue reading Wolfenstein: Youngblood will not support real-time ray tracing at launch

Volumetric Fog Shadows and Blood mods released for Kingdom Come: Deliverance

Jindra1403 and dDefinder have released two cool mods for Kingdom Come: Deliverance. The first one enables Volumetric Fog Shadows, making the game look better and more realistic, whereas the second introduces blood decals that will spatter on walls and floors. Continue reading Volumetric Fog Shadows and Blood mods released for Kingdom Come: Deliverance

New Dragon Ball Z: Kakarot screenshots show Piccolo, Vegeta, Yamcha and Chiaotzu

Bandai Namco has released some new screenshots for its upcoming Dragon Ball action RPG game, Dragon Ball Z: Kakarot. These new screenshots show off some of the game’s playable and support characters, like Vegeta, Piccolo, Yamcha and Chiaotzu. Continue reading New Dragon Ball Z: Kakarot screenshots show Piccolo, Vegeta, Yamcha and Chiaotzu

New patch for Mortal Kombat Project: Season 2 Final, best free MK Mugen game, adds story, character intros & more

Borg117 has released a brand new patch for the best free Mortal Kombat Mugen game to date, Mortal Kombat Project: Season 2 Final. Patch 5 adds a story mode to the game by implementing a game intro similar to Mortal Kombat 3 and Mortal Kombat Trilogy, but updated to post-MKT canon, also with new graphics for MKT text boxes. Continue reading New patch for Mortal Kombat Project: Season 2 Final, best free MK Mugen game, adds story, character intros & more

New beautiful screenshots from Star Wars 1995 “Dark Forces” Level 1 fan remake in Unreal Engine 4

Jason Lewis, senior environment artist at Obsidian Entertainment, has shared some new beautiful screenshots from his upcoming Star Wars 1995 “Dark Forces” Level 1 remake in Unreal Engine 4. These new screenshots show off the latest build of this fan game, showcasing its amazing visuals that are powered by Epic’s Engine. Continue reading New beautiful screenshots from Star Wars 1995 “Dark Forces” Level 1 fan remake in Unreal Engine 4

Deus Ex Mankind Divided, Mass Effect Andromeda, Quake 4 & more with Ray Tracing Global Illumination

Another week, another article about PC games running with Pascal Gilcher’s Reshade Ray Tracing Global Illumination solution. This Reshade works on both AMD’s and NVIDIA’s hardware, meaning that everyone can get a taste of Ray Tracing (though this implementation is more of a hack and not as great as RTX). Below you can find Deus Ex Mankind Divided, Mass Effect Andromeda and STALKER: Clear Sky running with it, as well as some extreme Ray Tracing examples for both Quake 4 and Crysis. Continue reading Deus Ex Mankind Divided, Mass Effect Andromeda, Quake 4 & more with Ray Tracing Global Illumination

Ten minutes of gameplay footage from the upcoming multiplayer mod for S.T.A.L.K.E.R. Call Of Pripyat

Infinite Art has released a video, showing 10 minutes of gameplay footage from the upcoming multiplayer mod for S.T.A.L.K.E.R. Call Of Pripyat, Ray of Hope. Ray of Hope is a mod that aims to give you the possibility of surviving in the zone with your team-mates, with not only NPC, but also with other players. Basically, it’s STALKER Online. Continue reading Ten minutes of gameplay footage from the upcoming multiplayer mod for S.T.A.L.K.E.R. Call Of Pripyat