Yakuza Kiwami 2 – First beta patch allows to disable Depth of Field, adds more Anti-Aliasing options

SEGA has released the first beta patch for Yakuza Kiwami 2. According to the team, this patch adds an option to completely disable the aggressive Depth of Field effect. This is something we’ve criticized in our PC Performance Analysis so we are really happy to see SEGA finally addressing it.

Moreover, this beta patch adds an option to lock FPS in Graphics Settings. (Options are 30, 60, 120 and Uncapped), as well as a control to fast skip dialogues with Right Bumper + A button / R1 + X button/ SPACE + E keys.

Naturally, this update also comes with some bug fixes. For instance, it fixes an issue where incorrect prompt can be displayed during combat using a keyboard and mouse, minor mouse control issues in several minigames and an issue where save data descriptions could disappear.

In order to get access to this beta update, you’ll have to right click on Yakuza Kiwami 2 in your game library, and from the Properties menu go the BETAS tab. Then you’ll have to input the password below and select the branch name from the dropdown menu.

Branch: communitytestbranch
Password: KiwamiMeansExtreme

Below you can also find the complete changelog for this first PC beta patch.

Yakuza Kiwami 2 PC Beta Patch V1 Release Notes

Improvements:
• Added an option to lock FPS in Graphics Settings. (Options are 30, 60, 120 and Uncapped.)
• Added an option to enable/disable Depth of Field in Graphics Settings.
• Added more options to Anti-Aliasing in Graphic Settings.
• Added a control to fast skip dialogues with Right Bumper + A button / R1 + X button/ SPACE + E keys.

Bug fixes:
• Fixed an issue where save data descriptions can disappear.
• Fixed an issue where incorrect prompt can be displayed during combat using a keyboard and mouse.
• Fixed an issue where pressing Alt + Tab keys didn’t pause the game in Cabaret Club.
• Fixed a button/key prompt mismatch issue in Batting Center.
• Fixed minor mouse control issues in several minigames.
• Fixed minor UI bugs.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email