WWE 2K18 – First official features revealed, new graphics engine confirmed

2K have revealed the first feature set details for WWE 2K18, the forthcoming installment in the flagship WWE franchise. Mark Little, Executive Producer at Visual Concepts, has provided a comprehensive overview of several key focus areas for WWE 2K18.

WWE 2K18 will feature a new/enhanced graphics engine, a new MyPLAYER experience, a new commentary team, as well as core gameplay additions and improvements.

Here are the key features of WWE 2K18:

  • Creation Suite: The Creation Suite gets even deeper, including a new Create-a-Match feature and improvements to Create-a-Superstar, Create-an-Arena and Create-a-Video;
  • MyPLAYER: A new MyPLAYER experience introduces fighting styles and a brand new upgrade and progression system;
  • MyCAREER: A brand new MyCAREER experience incorporates a new story and a free-roaming backstage area that enable MyPLAYER characters to interact with other WWE Superstars and help direct the narrative;
  • Road to Glory Mode Debut: An all-new mode lets players compete against others, using their MyPLAYER characters, in a quest to qualify for WWE pay-per-view events;
  • New Graphics Engine: New visuals deliver spectacular new lighting, more realistic skin and new camera effects;
  • New Commentary Team: Introducing the trio of Michael Cole, Byron Saxton and Corey Graves;
  • Core Gameplay Additions and Improvements: A host of additional improvements will make WWE 2K18 the most comprehensive and realistic WWE game to date.

WWE 2K18 is expected to hit consoles on October 17th. And while this new WWE game has been only announced for consoles, we expect it to come to the PC at a later (like pretty much all previous WWE 2K games)!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email