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World of Tanks has surpassed 160 million registered players, Update 1.0 is now available

Wargaming has announced that World of Tanks has passed 160 million registered players, and that its major update 1.0 is now available, unleashing Wargaming’s high-end Core graphics engine exclusively for PC players. The biggest ever update to the game takes tank combat to new heights with improved visuals, 29 completely reworked battlefields, a new soundtrack, and the new Glacier map.

The new graphics engine, Core, has been in development for over 4 years and was engineered entirely in-house. Update 1.0 will see World of Tanks PC switch to this new engine and take advantage of the latest technology for graphics processing and rendering. Core’s introduction marks a new era for World of Tanks PC with PBR, post-processing effects, advanced lighting and shading, particle effects, and a multitude of other optimization and performance-enhancing features.

Together with greater visual fidelity, Update 1.0 adds a brand-new dynamic soundtrack, recorded by the Prague Symphonic Orchestra after more than a year of development. To create a specific atmosphere to each map, local ethnic instruments were added and mixed to the musical score. Each in-game location gets its own theme that resonates with its setting, in every battlefield.
Published by Sony Music Entertainment, the World of Tanks official soundtrack will be available to stream and download for free across all major music platforms including Spotify, Tidal, Deezer and many more.

Update 1.0 is released in partnership with Intel Corporation to help ensure that World of Tanks remains up to date on the latest technological advances and uses them to enhance its gaming experiences.

Milos Jerabek, Development Director for World of Tanks PC, said:

“Update 1.0 improves the baseline technology for the game, introducing the in-house developed Wargaming Core graphics engine. Thanks to it, we’re now capable of elevating the entire game and can ensure World of Tanks is a fun and immersive experience for years to come.”

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email