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Warner Bros Modifies Its Internal Review Process For All Of Its Games, Still Working On Fixing Batman: Arkham Knight

Warner Bros has just issued a new statement about the PC version of Batman: Arkham Knight. According to the publisher, Rocksteady is still working hard on fixing the PC version of Batman: Arkham Knight. The fact that this new updated version has not still hit Steam proves that its original state was as awful as it could get.

As Warner Bros’ Yorick said:

“Addressing the PC performance issues is still our top priority and at this time, we believe we have identified a number of fixes for the larger issues that were affecting PC players at launch.  These fixes are currently being implemented into the game and once we have been able to do some initial testing, we’ll have a better idea on the status of our progress.  We’ll provide an update on how things are developing next week. “

What’s also interesting is that this clusterf’ forced Warner Bros to modify its internal review process for all of its future games. Hopefully this will mean that PC gamers won’t experience anything like Batman: Arkham Knight or Mortal Kombat X.

“We can also assure you that because of this latest launch, we are modifying the internal review process for all of our games. For those who are waiting for the updated version of the game on PC, please know that we are working on this every day.  For the players who are continuing to play Batman: Arkham Knight on PC, fixes are continually being made to the game as we await the final updated version. “

Last but not least, Warner Bros confirmed that all planned DLC will be released on the PC. However, the new DLC packs will be made available after the release of the updated version of Batman: Arkham Knight PC.

“Our continued focus on getting the right PC fixes in place for the main game has had an impact on the development of all DLC content for the PC version of the game.  This means that the Batman: Arkham Knight – Batgirl: A Matter of Family DLC will not be available on July 14th for those who are currently playing the PC version of the game.  We apologize for the delay and only want to make sure that any content that we offer is up to the standards that PC players expect.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email