Focus Entertainment and Bandai Namco have announced that Warhammer 40K: Space Marine 2 and Ace Combat 7 have sold 6 million copies. This is good news as both of these games deserve those high sales.
Ace Combat 7 came out in 2019. As such, it took around five years in order to hit this six million goal. On the other hand, Space Marine 2 came out in September 2024. Thus, it was able to hit its six million goal in four months.
It’s also worth noting that both of these games run exceptionally well on PC. Ace Combat 7 uses Unreal Engine 4 and does not require a high-end PC system. As for Warhammer 40K: Space Marine 2, it is powered by Saber Interactive’s proprietary engine. This engine was also used in World War Z which ran extremely well on PC. And, as we’ve reported, an NVIDIA RTX 4090 can run it with 60fps at Native 4K on Ultra settings.
In October 2024, Saber Interactive released an official 90GB 4K Texture Pack for it. Moreover, you can download a FOV mod.
And that is that. In an age where a lot of studios struggle, it’s good to know that some games are selling well. So, more of these games please developers. Just stop wasting your time on live service titles and focus on creating great single-player games.
Before closing, I wonder when – and if – Bandai Namco will announce a new Ace Combat game. As I said, it’s been around 5 years since the release of AC7. So, let’s hope that we’ll get a new one before the next-gen consoles hit the stores.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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