Focus Home Interactive has announced that its upcoming RPG, Vampyr, has been delayed until Spring 2018. According to DONTNOD’s CEO, this delay was caused by a technical issue. Moreover, this delay will give the team extra time to polish and balance the game before releasing it.
As Oskar Guilbert, CEO of DontNod Entertainment, stated:
“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.”
Vampyr is powered by Unreal Engine 4 and promises to feature versatile RPG skill-trees that change the way you play, a wide range of crafted weapons and powerful Vampire abilities to defeat a large and unique bestiary, and will offer the ability to save or kill every civilian (and these decisions will shape the game’s story).