Ubisoft’s VR Game, Eagle Flight, Revealed – Coming In 2016 – Will Support Both Oculus Rift & HTC Vive

Ubisoft has revealed Eagle Flight, a Virtual Reality game that sends players to the skies of Paris to experience the freedom of flying. The game will be available on major VR platforms including both Oculus Rift and HTC Vive for PC, and is scheduled for release in 2016.

As the press release reads, the game lets players become an eagle and fly over Paris and its iconic landmarks, 50 years after humans have left the city.

“Nature and wildlife has taken back the city, creating a rich playground and offering an incredible experience of free flight and adventure.”

The game offers both a singleplayer experience and a multiplayer experience that allows players to work in a team with up to six players in two modes.

Eagle Flight has been developed specifically for VR with a strong focus on accessibility and comfort. As a result, the game features a Ubisoft-developed VR control technology breakthrough that provides players with intuitive and precise controls. The new technology greatly reduces chances of motion sickness while enabling players to quickly master their skills in order to perform impressive stunts and experience the true sensation of flight.

Olivier Palmieri, Game Director at Ubisoft Montrealm said:

“We’re excited to make the dream of flying come true with Eagle Flight. Virtual reality has created new and amazing opportunities for game developers and we wanted to offer a full VR game that took full advantage of the technological advances. With the breakthrough we’ve been working on, we’re confident Ubisoft’s first game developed solely for VR will be a truly enjoyable experience for everyone who plays it.”

Enjoy!

Eagle Flight - Reveal Trailer [UK]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email