Ubisoft and NVIDIA announced a new alliance to offer PC gamers the best gaming experiences possible for Ubisoft’s biggest upcoming titles, including Tom Clancy’s Splinter Cell: Blacklist, Assassins Creed IV: Black Flag and Watch Dogs.
According to the press release, NVIDIA’s Developer Technology Team is working closely with Ubisoft’s development studios on incorporating graphics technology innovations to create game worlds that deliver new heights of realism and immersion. One example is TXAA antialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation.
Geoffroy Sardin, Chief EMEA Marketing and Sales Officer at Ubisoft, said:
“The PC remains one of the world’s most popular gaming platforms, and we’re committed to offering PC players the best possible experience with our games. Combining NVIDIA’s visual computing expertise and the creativity of our development teams will give customers a stunning experience when choosing an Ubisoft game for the PC.”
Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA added:
“PC gaming is stronger than ever and Ubisoft understands that PC gamers demand a truly elite experience – the best resolutions, the smoothest frame rates and the latest gaming breakthroughs. We’ve worked closely with Ubisoft’s incredibly talented creative teams throughout the development process to incorporate our technologies and deliver the most immersive and visually spectacular game worlds imaginable.”
It remains now to be seen whether we’ll be getting shoddy ports similar to Assassins Creed III or not. Oh, and Ubisoft; please start using more than two-three CPU cores in your CPU-bound titles, will you?
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."