THQ Nordic will help Bugbear Entertainment finish Wreckfest in 2017

THQ Nordic has announced that it will be partnering with Bugbear Entertainment in order to finish Wreckfest. Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, that has been available on Steam Early Access for a while.

Wreckfest is going to receive a number of updates in the following months, including these features:

  • The career mode: By achieving victories, players can get access to more and better cars and upgrade them with various parts
  • Car customization: A complex system, allowing the players to fully customize their cars for their individual needs, like more armor to withstand the competitors or more powerful engines
  • More cars, more tracks: THQ Nordic and Bugbear Entertainment will make sure a constant flow of additional content will be added on a regular basis for the remaining months of the Early Access program
  • New multiplayer server: To guarantee an outstanding racing and wrecking experience, an Official Wreckfest Server will be opened

THQ Nordic’s Managing Director, Klemens Kreuzer, said:

“Wreckfest is not just motorsport – it is motorsport with an attitude. An attitude we love. Therefore we are very happy to cooperate with Bugbear Entertainment, to make Wreckfest better, bigger and simply the best destruction derby-racing game out there.“

Janne Alanenpaa, Managing Director of Bugbear Entertainment, added:

“THQ Nordic shares our vision for Wreckfest, and together we can create the most thrilling demolition racing experience on both PC and consoles.“

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email