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This mod for the first classic Mass Effect game removes mouse acceleration, offers proper raw input

Mass Effect fans, here is a must-have mod for you. Modder ‘Methanhydrat’ has released the final version of his Mass Effect Mouse Fix mod. As the title suggests, this mod makes Mass Effect use raw mouse input and removes the game’s mouse acceleration.

In case you weren’t aware of, the first Mass Effect game suffered from major mouse acceleration issues. And even though the game was powered by Unreal Engine 3, there was no way to turn off those annoying side-effects. Until now.

This mod was originally released in May 2017, however, the modder has released the – presumably – final version 1.0 today. The key features of this mod are raw mouse input, no additional smoothing or positive/negative mouse acceleration and a configuration tool via the ingame settings.

Mass Effect Mouse Fix version 1.0 makes the y-axis inversion setting work as intended, updates address system to increase compatibility with modified versions of the game and adds support for remote loading of additional DLLs to increase the compatibility with other mods.

This mod is designed for the latest, fully patched versions of Mass Effect and is fully compatible with the Steam and Origin versions, as well as the retail v1.02.

Those interested can download the mod from here. We also suggest taking a look at the Texture Packs that have been recently updated/released for the first Mass Effect game. The first Texture Pack is ALOT and the second one is MEUITM. Do note that these Texture Packs are not compatible with each other.

Have fun!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email