As you already know, Nvidia showcased CD Projekt RED’s upcoming The Witcher game during its E3 press conference. MaximumPC was able to capture a video that showcased most – if not all – of the new graphical settings that will be supported by The Witcher 3, and you can view the video below. The Witcher 3 will support a new renderer, bloom shafts, aerial perspective fog, volume based translucency, semi volumetric clouds, fur simulation (via Nvidia’s PhysX), flexible water simulation (as well as tessellated water), forward lit soft particles, screen space decals and real-time reflections. Kudos to our reader Sid Spyker for spotting it. Enjoy!
E3 2013: Witcher 3 Nvidia Effects