The Witcher 3 logo header

The Witcher 3 Redux Version 2.0 available for download, packs numerous fixes, tweaks & improvements


A couple of days ago, we informed you about the release of The Witcher 3 Redux Version 1.9. And it appears that its creator has been hard at work fixing and tweaking this mod. Thus, today, Aleks Vuckovic released a brand new version of The Witcher 3 Redux.

Going into more details, The Witcher 3 Redux Version 2.0 reworks Whirl/Severance. As the modder noted.

“In summary, Whirl with Severance works the exact same as previous versions of the mod. Whirl on its own however now drains less Stamina and doesn’t drain Adrenaline at all but stops its generation.”

Moreover, this new version reworks Sign skill “Melt Armor”. This skill will now lower damage resistance instead of Armor, based on Sign Intensity. Version 2.0 also modifies combat skill “Crippling Strikes” to damage 2% of the enemy’s MAX health, instead of current.

Furthermore, The Witcher 3 Redux V2.0 decreases attack power bonus Adrenaline Points provide from 15% to 10%. It also slightly increases the health of Bruxas and Alps, and prevents enemies from parrying when they have 0 stamina.

You can download The Witcher 3 Redux Version 2.0 from here. As we’ve already reported, this gameplay overhaul mod is not compatible with other gameplay mods. Below you can also find its complete changelog.

The Witcher 3 Redux Version 2.0 Release Notes
  • Reworked Whirl/Severance. In summary, Whirl with Severance works the exact same as previous versions of the mod. Whirl on its own however now drains less Stamina and doesn’t drain Adrenaline at all but stops its generation.
  • Enemies can no longer parry if they have 0 stamina. Vanilla says it works like this, but it doesn’t.
  • Reworked Sign skill “Melt Armor”. Will now lower damage resistance instead of Armor based on Sign Intensity. Armor is a useless stat in the game, especially mid-late game.
  • Modified combat skill “Crippling Strikes” to damage 2% of the enemy’s MAX health, instead of current. Dropped apply chance from 15% to 10% per Adrenaline Point.
  • Fixed Description of the “Attack is the Best Defense” general skill.
  • Added some flair to the Archgriffin Decocotion – will briefly slow down time when activated.
  • Fixed Igni “Core Ability” damage tooltip from not taking into account the damage boost from the Pyromaniac skill if equipped.
  • Decreased attack power bonus Adrenaline Points provide from 15% to 10%.
  • Slightly increased the health of Bruxas and Alps.
  • Minor modification to critical hit chance calculations. Having a critical hit chance of >=200% will allow for critical hits to be scored against enemies who are usually immune. This makes abilities like “Killing Spree” more viable.