The Witcher 3 Redux feature

The Witcher 3 Redux V1.9 released, tweaks Adaptive Human Intelligence, fixes bugs/glitches

Modder ‘Aleks Vuckovic’ has released a brand new version of his gameplay overhaul mod for The Witcher 3. The Witcher 3 Redux version 1.9 brings major improvements and tweaks to Adaptive Human Intelligence. Moreover, it fixes a number of bugs and glitches.

Going into more details, The Witcher 3 Redux V1.9 removes “AHI” logic from “Peasant class” human enemies and slightly lowers AHI buffs. Furthermore, dodging attacks will now change human enemies’ tactics and they will increase their speed to compensate. Also, Samum bombs will now remove all buffs applied from AHI and permanently “disorient” human enemies.

On the other hand, this latest version fixes issue where the combat skill “Cold Blood” did not provide an Adrenaline Point when killing an enemy. It also adds graphical HUD element for the Fatigue mechanic. Additionally, it fixes an issue where Manticore Gear did not provide Stamina Regen bonuses despite now being a Light Armor.

It’s also worth noting that its previous version further tweaked AHI. For instance, Parrying and Countering now have a greater debuff effect on human enemies.

You can download The Witcher 3 Redux V1.9 from here. Below you can also find its complete changelog.

The Witcher 3 Redux Version 1.9 Release Notes
  • AHI Enhancement. Dodging attacks will now change human enemies’ tactics and they will increase their speed to compensate.
  • AHI Tweak. Removed “AHI” logic from “Peasant class” human enemies (i.e really weak enemies) and slightly lowered AHI buffs.
  • AHI Tweak. Samum bombs will now remove all buffs applied from AHI and permanently “disorient” human enemies meaning the buffs cannot be reapplied.
  • Holding Parry/Guard after quick throwing a Samum bomb will prevent it from affecting Geralt if he is in range.
  • Added graphical HUD element for the Fatigue mechanic – two hands bound by rope (reused asset)
  • Fixed issue where the combat skill “Cold Blood” did not provide an Adrenaline Point when killing an enemy
  • Alternate Quen (Active Shield) will no longer fatigue Geralt when it breaks
  • Fixed issue where Manticore Gear did not provide Stamina Regen bonuses despite now being a Light Armor

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email